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Spoilerz,because i want to hug everyone of you.
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by LorenzoVulcan
Mon Jul 08, 2013 10:43
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

E' un problema dato dalla nuova sincronizzazione delle traduzioni in base GNU.Che sistema operativo usi?
by LorenzoVulcan
Sun Jun 23, 2013 09:36
 
Forum: Italiano
Topic: [ITA] Problema nuova versione
Replies: 3
Views: 1927

hi, i don't undestand exactly what is mod, can u give me more explaination please ? This is a pack of technic/industrial items for minetest,nothing else. Nice. Thought this had been abandoned (you know, there hasn't been any update here lately). Good work there. Thanks,i think i'll release some oth...
by LorenzoVulcan
Wed Jun 19, 2013 12:59
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Beta 4.0 Released

-Added Desert Beagle
-Improved the energy system

Official repository: https://github.com/BlockforgeProject/BlockForge-2-
by LorenzoVulcan
Tue Jun 18, 2013 11:30
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

I decided to try this, and the first thing I noticed was the built-in item_drop. Is there any chance you'll remove this? Many people don't like item_drop, and those that do can add it back with the item_drop plugin. https://github.com/BlockforgeProject/BlockForge-2-/blob/master/games/BlockForge2/mo...
by LorenzoVulcan
Sat Mar 09, 2013 06:55
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Does having mods in the user mod folder conflict with blockforge i.e /home/username/.minetest/mods/minetest ? No,it doesn't. I need to test blockforge more on the 0.4.5.I'm going to do this. EDIT:I didn't get this error.Please press f5 and screen coordinates,i think it's just a world bug that spawn...
by LorenzoVulcan
Fri Mar 08, 2013 18:59
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Does having mods in the user mod folder conflict with blockforge i.e /home/username/.minetest/mods/minetest ? No,it doesn't. I need to test blockforge more on the 0.4.5.I'm going to do this. EDIT:I didn't get this error.Please press f5 and screen coordinates,i think it's just a world bug that spawn...
by LorenzoVulcan
Fri Mar 08, 2013 18:17
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Well i tried as you suggested and added default to the depends.txt but now the game is giving me 13:01:42: ERROR[main]: mod "lulzpack" has unsatisfied dependencies: "default" Are you sure you have the default mod in the game? The default mod comes as standard with every minetest installation Do i h...
by LorenzoVulcan
Fri Mar 08, 2013 16:57
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

No i'm still using the last 0.4.4-d1 Ubuntu daily which was Uploaded on 27th Feb so far there are no Ubuntu daily or main debian packages for 0.4.5 on the PPA Every version > of 0.4.4 or 0.4.5 gives this error. Now repository might be correct. Well i tried as you suggested and added default to the ...
by LorenzoVulcan
Fri Mar 08, 2013 13:47
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Hey Lorenzovulcan, everytime i try to run this mod i get the following errors and the game crashes 22:46:31: ERROR[main]: ========== ERROR FROM LUA =========== 22:46:31: ERROR[main]: Failed to load and run script from 22:46:31: ERROR[main]: /usr/share/minetest/games/BlockForge2/mods/lulzpack/init.l...
by LorenzoVulcan
Fri Mar 08, 2013 12:52
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Hey Lorenzovulcan, everytime i try to run this mod i get the following errors and the game crashes 22:46:31: ERROR[main]: ========== ERROR FROM LUA =========== 22:46:31: ERROR[main]: Failed to load and run script from 22:46:31: ERROR[main]: /usr/share/minetest/games/BlockForge2/mods/lulzpack/init.l...
by LorenzoVulcan
Fri Mar 08, 2013 06:54
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Inocudom wrote:You should create a public server where this mod can be tested.

Minetest italia server is public.
by LorenzoVulcan
Sun Feb 17, 2013 17:32
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

PilzAdam wrote:The problem is that the animation is set server side, so that playing in third person on a laggy server will look weird.

So just make animation code working on client with a command from server mods.
by LorenzoVulcan
Sun Feb 17, 2013 11:03
 
Forum: Minetest Features
Topic: Third Person
Replies: 6
Views: 1353

Updated topic.
by LorenzoVulcan
Sun Feb 17, 2013 10:39
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

jojoa1997 wrote:unless we integrate full body armor (join legs and feet armor) and have 4 armor (all+sheild) minecraft will be better

Minecraft is still not better than minetest.No usefull updates,no official modding api,no freedom in servers.
by LorenzoVulcan
Fri Feb 15, 2013 11:33
 
Forum: WIP Mods
Topic: [Mod] Armor Plus [0.1.0] [armorplus]
Replies: 20
Views: 4969

Hybrid Dog wrote:I added bricks and built my first poop house:

Well,this looks like chocolate.Griefers will try to eat it.
by LorenzoVulcan
Fri Feb 15, 2013 10:21
 
Forum: WIP Mods
Topic: [Mod] Poop mod [caca]
Replies: 64
Views: 13533

Can i give you a suggestion?

Now this mod is incompatible with mod like In-game Skin Switching: http://forum.minetest.net/viewtopic.php?id=4147

Can't you render the .x file with compatible skin schemes?
by LorenzoVulcan
Fri Feb 15, 2013 10:03
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 271961

There's a little problem: regarmor("gold", S("Gold"), "moreores:gold_ingot", 4); regarmor("mithril", S("Mithril"), "moreores:mithril_ingot", 5); regarmor("talinite", S("Talinite"), "gloopores:talinite_ingot", 5); Levels > 3 are not registred in default game and in other mods.These armors will give p...
by LorenzoVulcan
Fri Feb 15, 2013 08:53
 
Forum: WIP Mods
Topic: [Mod] Armor Plus [0.1.0] [armorplus]
Replies: 20
Views: 4969

Third Person

Any chance to have third person in 0.4.4d1 or 0.4.5 stable? :) Discuss here.
by LorenzoVulcan
Thu Feb 14, 2013 21:34
 
Forum: Minetest Features
Topic: Third Person
Replies: 6
Views: 1353

Likwid H-Craft wrote:So how do one get poop?

Are tou really sure you want to know that?
by LorenzoVulcan
Thu Feb 14, 2013 19:31
 
Forum: WIP Mods
Topic: [Mod] Poop mod [caca]
Replies: 64
Views: 13533

No, armour is too Minecraft-like. It's okay for people who want it, but it would be sad to see the default game become too close to what Minecraft is like. Unless you mean only the visible wield items. I get the feeling that's going to be added to default Minetest eventually. Armors are necessary t...
by LorenzoVulcan
Thu Feb 14, 2013 12:55
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 271961

by LorenzoVulcan
Thu Feb 14, 2013 07:38
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 271961

Nice mod,really nice.
by LorenzoVulcan
Wed Feb 13, 2013 20:09
 
Forum: WIP Mods
Topic: [books] Books Mod
Replies: 30
Views: 11380

Beta 3.4 Released

-Added Nuclear Mill
-Fixed some Bugs
by LorenzoVulcan
Wed Feb 13, 2013 08:26
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

Developing new version,any suggestions?
by LorenzoVulcan
Mon Feb 11, 2013 19:25
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130

+1
by LorenzoVulcan
Sun Feb 10, 2013 11:03
 
Forum: WIP Mods
Topic: [Mod] Gauges
Replies: 34
Views: 9920

This is giving me a terrible lag in 0.4.4d1. After nether spawns,inventory and portals are totally freezed,nether lava doesn't often flow and commands work with 3-4 seconds delay. EDIT:Solved,but i had to wait like 25 minutes :| Yeah, it's slow :/ I noticed that when i try to edit the chunk generat...
by LorenzoVulcan
Sat Feb 09, 2013 06:49
 
Forum: Old Mods
Topic: [Mod] Nether Mod [0.1STABLE]
Replies: 217
Views: 90027

This is giving me a terrible lag in 0.4.4d1.
After nether spawns,inventory and portals are totally freezed,nether lava doesn't often flow and commands work with 3-4 seconds delay.

EDIT:Solved,but i had to wait like 25 minutes :|
by LorenzoVulcan
Fri Feb 08, 2013 21:13
 
Forum: Old Mods
Topic: [Mod] Nether Mod [0.1STABLE]
Replies: 217
Views: 90027

jojoa1997 wrote:what is tardis?


http://en.wikipedia.org/wiki/TARDIS
by LorenzoVulcan
Fri Feb 08, 2013 20:52
 
Forum: WIP Mods
Topic: TARDIS Mod (WIP)
Replies: 21
Views: 4325

Jordach wrote:ERROR MAIN: [Mod] Lulzpack | Blockforge 2# [Beta 3.2] [lulzpack] does not match: http://forum.minetest.net/viewtopic.php?pid=69084#p69084

What's wrong with it?
by LorenzoVulcan
Fri Feb 08, 2013 20:38
 
Forum: Mod Releases
Topic: [Mod] Lulzpack | Blockforge 2# [Beta 7] [lulzpack]
Replies: 216
Views: 76130
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