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Re: Distributed server?

And mods that affect the HUD? or player properties (gravity, etc).. I think it will get more complicated the more stuff gets handled by the client (which hopefully will be more in the future, since this reduces server load). At the moment this is handled by the server mainly. formspecs would be no ...
by steven2612
Wed Oct 14, 2015 15:36
 
Forum: Minetest General
Topic: Distributed server?
Replies: 12
Views: 1700

Re: Distributed server?

if you want to share inventorys whith other servers you have to implement some sort of server to server communication too. this would be beyond the proxy. but this could be done via lua modding and - for example - a central (web-)server where player inventorys could be stored. when connecting to a s...
by steven2612
Wed Oct 14, 2015 14:25
 
Forum: Minetest General
Topic: Distributed server?
Replies: 12
Views: 1700

Re: Distributed server?

I thought you couldn't just start sending different data to the client just like that, can you? Wouldn't there be a lot of things breaking? like.. chunks that were cached in the client being remembered whereas the new server has them different. Also since for the client the server didn't change it ...
by steven2612
Wed Oct 14, 2015 14:19
 
Forum: Minetest General
Topic: Distributed server?
Replies: 12
Views: 1700

Re: Distributed server?

- proxy server: one or serveral proxy servers which are connected to the normal minetest servers - this would be a minimalistic approach which would need no or minimal changes within the minetest code. I don't understand well that option. How would the player move from one world to another when usi...
by steven2612
Wed Oct 14, 2015 14:03
 
Forum: Minetest General
Topic: Distributed server?
Replies: 12
Views: 1700

Re: Distributed server?

This would probably be the easier and guaranteed to work approach, even though it wouldn't really be distributed. it's far easier than the real distributed server ;) and it is distributed - but on a higher level ;) it could be done via 2 methods: - proxy server: one or serveral proxy servers which ...
by steven2612
Wed Oct 14, 2015 13:22
 
Forum: Minetest General
Topic: Distributed server?
Replies: 12
Views: 1700

Re: Distributed server?

I had a similar idea. but nothing coded yet. there could be several possibilities: - multiple worlds: You have multiple server with one world and could go via teleport or gates or similar logic to the other server. this should be doable with a proxy server without changing too much within the minete...
by steven2612
Wed Oct 14, 2015 12:26
 
Forum: Minetest General
Topic: Distributed server?
Replies: 12
Views: 1700

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