vanilla minetest server

anton-tsyganenko
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vanilla minetest server

by anton-tsyganenko » Mon Oct 28, 2013 15:17

I run a vanilla minetest server with jungles and dungeons. everybody is invited to play.
the server is running on my laptop, so it's not powerful and can be off sometimes. i have a dynamic IP, so if something doesn't work check it first.
the world is new, there is a lot of free space.

address:176.14.193.25:30000

i didn't invent the rules yet, but don't do any bad things.
 

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Krock
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by Krock » Mon Oct 28, 2013 19:35

Please define "bad things".
The server runs perfectly, maybe you can use no-ip of dyndns for a static address?
Also, I suggest you some protection mod (throught if this is vanilla), earlier or later gets your world griefed. Another wish: remove fire ;)

EDIT: I'm also missing some command to "restart" aka spawn point - vanilla isn't the best soulation in my view
EDIT2: found lava at -60 metres
Last edited by Krock on Mon Oct 28, 2013 20:12, edited 1 time in total.
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kaeza
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by kaeza » Mon Oct 28, 2013 20:52

Krock wrote:Please define "bad things".

I'd assume he means the usual meaning, e.g. don't destroy other people's stuff ("griefing"), don't attack other players, don't take stuff from (unlocked) chests unless the owner marked them as public, etc.

Also, the fact that there's no protection does not imply these actions are allowed.
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sfan5
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by sfan5 » Tue Oct 29, 2013 07:57

Krock wrote:no-ip or dyndns

Why not DuckDNS?
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anton-tsyganenko
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by anton-tsyganenko » Tue Oct 29, 2013 13:58

now everybody should ask for interact priv.
bad things:
killing players
breaking buildings
 

anton-tsyganenko
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Posts: 45
Joined: Thu Mar 28, 2013 19:00

by anton-tsyganenko » Tue Oct 29, 2013 15:07

there was an Apocalypse! it's ridiculous to continue playing. map is available for download. http://www.filedropper.com/serverworld-047-devtar
 


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