Nomis wrote:If you want to choose between Minetest and Minecraft, go to Minecraft. You WILL be able to sandbox play there.
Inocudom wrote:Give the Just Test Server a try sometime, though Clip's Public Server works too.
Calinou wrote:Nomis wrote:If you want to choose between Minetest and Minecraft, go to Minecraft. You WILL be able to sandbox play there.
You can choose servers that do not use any protection mod instead.
Nomis wrote:Inocudom wrote:Give the Just Test Server a try sometime, though Clip's Public Server works too.
Will it be full of admins who are more concerned with controlling your game and bullying you randomly? Please say it isn't, this game is meant to be fun!
TheSuperTimelord wrote:I still need someone to test whether they can connect to my server,so if you are bored,feel free to try and connect
76.94.108.200:30000
Inocudom wrote:Nomis wrote:Inocudom wrote:Give the Just Test Server a try sometime, though Clip's Public Server works too.
Will it be full of admins who are more concerned with controlling your game and bullying you randomly? Please say it isn't, this game is meant to be fun!
As far as I can tell, the admins on those servers shouldn't be bullies. Anybody in these forums care to add to those words if possible?
TenPlus1 wrote:Nomis: The rules of the server haven't changed and have always been listed at spawn or near the end of spawn teleport paths... admin will listen to any and all complaints made although arguing with admin could result in privelages being revoked for a time... You were however caught building near spawn area even though rules are clearly posted so this is why your privs were removed...
TenPlus1 wrote:??? Their is no point arguing, your building was right next to spawn and removed so playing the victim will not work, and starting a forum thread after being caught is in itself childish...
IceAgeComing wrote:There has always been the rule of no buildings around spawn. Which includes the big ocean around it and water area behind teleport pads. Nothing confusing here really.
TenPlus1 wrote:??? Their (sic) is no point arguing,"
Zeno wrote:FWIW I was threatened with being banned for being "zeno2".
Krock wrote:It would be better to claim that area, so none could do this mistake again.
Kilarin wrote:Zeno wrote:When they happen, I think the best bet is to try and explain, not to get angry.
Zeno wrote:FWIW I was threatened with being banned for being "zeno2". "zeno" was taken and so was some other similar nick (that has nothing to do with me and will not ever have anything to do with me). I was told "only one account per person". Umm, yes, I only have one account. It's not my fault someone else used my nick.:/TenPlus1 wrote:??? Their (sic) is no point arguing,"
Of course there is a point. If a person has been unjustly treated (in their opinion) then "argument" is the last recourse.
enable_local_map_saving = true
Sokomine wrote:and the moderators and admins where unable and/or unwilling to do anything about it.
Sokomine wrote:My house was partly griefed due to a mis-counting of nodes on my account (the protector mod is not ideal for my buildings)
Kilarin wrote:It's an older computer, and so compromises had to be made in order to make it operate at an efficient speed. It's really quite amazing that Titanius and TenPlus1 have managed to get such good speed out of this old machine. I rarely have any problems with lag there.
Kilarin wrote:One of the compromises was to turn off database backups. This speeds up the server, but means that the admins can not "undo" damage.
Its the players responsibility to protect their constructions. And I can live with that just fine.
Kilarin wrote:Occasionally someone miscounts and leaves some small portion of their construction exposed. But the admins are good enough about removing griefers that usually the site never gets attacked anyway. And if it does, the damage is usually small, easily repaired, and an important lesson learned about careful counting and double checking protection. :)
Kilarin wrote:Perhaps, if you come by for a visit some time like you plan, you might be convinced to stay and build stuff with us again. :)
Sokomine wrote:Servers ..snip..
Just look around, visit diffrent servers, and decide for yourshelf what you like most. And turn map saving on in your client by addingYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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enable_local_map_saving = true
to your minetest.conf. That way, you may still have a local copy if your favorite server disappeared or something got griefed (well, at least until the moment you join the server, notice the problem, and the new data with the griefed house overwrite your copy...so do not forget to make backups).
maikerumine wrote:How does this actually work? I edited the .conf file and added it, but do not see a new map in my worlds folder?
Sokomine wrote:maikerumine wrote:How does this actually work? I edited the .conf file and added it, but do not see a new map in my worlds folder?
You need a recent enough build. Try version 0.4.11 (the current new one). It contains the map-saving feature.
TenPlus1 wrote:??? Their is no point arguing, your building was right next to spawn and removed so playing the victim will not work, and starting a forum thread after being caught is in itself childish...
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