How do I enable a subgame for a remotely hosted server?

Decalin
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Joined: Sun Mar 27, 2016 22:33
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How do I enable a subgame for a remotely hosted server?

by Decalin » Sun Mar 27, 2016 22:39

Howdy!

I have a private server for my friends hosted on a Digital Ocean droplet. The help and documentation for servers that are not local is really sparse to non-existant.

How do I enable subgames such as Carbone on it? If that is not possible...

Is there a best practice workflow for troubleshooting mods as I enable them? I've had a repeated problem with the server saying Connection Not Found after trying to enable mods, and the only way I have found to fix it is kill the whole droplet and reinstall. I use the command found here: http://wiki.minetest.com/wiki/Setting_u ... ver/Ubuntu on a Ubuntu 14.04 x64 system.

Thanks!
 

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