So far, it includes:
Additional Animals:
Cow (gives milk),
Rabbit
Overcooking and using the result to make dye
Meat spoilage if it remains uncooked
Cages for Pet Rodents
They must be fed apples and have a bucket of water available to survive
![Image](http://farm9.staticflickr.com/8204/8273410963_cebf3c4a62_c.jpg)
2012-12-14-232527_1600x900_scrot by wulfsdad, on Flickr
![Image](http://farm9.staticflickr.com/8224/8317048787_d7b149466d_c.jpg)
2012-12-28-040004_1600x900_scrot by wulfsdad, on Flickr
![Image](http://farm9.staticflickr.com/8502/8277455774_eec5940bdc_c.jpg)
2012-12-16-020256_1600x900_scrot by wulfsdad, on Flickr
Raw meat can be preserved by using a refridgerator provided by VanessaE's Home Decor Mod.
You may also disable this feature by adjusting the config option in init.lua
CAGE:
Craft Recipe:
![Image](http://farm9.staticflickr.com/8213/8317048691_edcc694990.jpg)
2012-12-28-040952_1600x900_scrot by wulfsdad, on Flickr
Usage:
![Image](http://farm9.staticflickr.com/8353/8318104488_727b879ae4.jpg)
2012-12-28-040541_1600x900_scrot by wulfsdad, on Flickr
KNOWN BUGS:
If you drink milk from a stack of vessels, you will not recieve the empty vessel.
DOWNLOADS:
[Version 0.0] <-- see post#8 @ link target
[Version 0.1] <-- view readme to make work
[Version 0.2]
[Version 0.3]
[Version 0.4]
CHANGES:
v0.3-->0.4:
-Shortened cooking time for scorched stuff and meat
-Decreased quantity of meat droped by cow
-renamed texture files to conform with standards
-only player who milks cow hears splash sound
-moved everything to a separate files and added config option to enable/disable their use
-fixed bug in cages: where the cage would be placed sideways or upside down (removed: paramtype2 = "facedir")
v0.2-->0.3:
-Commented out residual debug barf line
-moved cow right-click sound effects to only sound with poper tool
-added cages for pet rodents, require apples for food and buckets of water to drink
V0.1-->0.2:
-Adjusted cow image and box dimensions
-Added milk_splash sound effect for when milking a cow
-moved cow's dry moo to play when attempting to milk dry cow rather than when milking it dries it up
-provided constants as config options for timers and chances
-refactored redundant code into a function spoil_meat()
-added abm for meat in furnace/oven to rot too
-stacks of meat may now be divided if there is room for only part of it to rot
-no need to rename files for it to work. Thanks rubenwardy.
Licence: WTFPL
Future Plans for this: (subject to change)
--HIGH PRIORITY:
-- support more food, --check balance-- [cheese]
-- add fresh meat and remove rotten meat litter periodically
--MED PRIORITY:
-- add more animals, (chicken/eggs),(pigs/piglets[catchable]),...
-- fork mobs and add ai tweaks and rebalances, and for animals:
-- breeding & extinction possibility
-- add monsters,
-- cows lift head in water and when walking sometimes
--LOW PRIORITY:
-- add sound effect variety
-- cows "eat" grass