[Mod] Simple helicopter [helicopter]

User avatar
Krock
Member
 
Posts: 3598
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker

by Krock » Tue Mar 18, 2014 16:27

brunob.santos wrote:(Hunt, exploration, mining)

How exactly did you get that idea?
Newest Win32 builds - Find a mod - All my mods
ALL YOUR DONATION ARE BELONG TO PARAMAT (Please support him and Minetest)
New DuckDuckGo !bang: !mtmod <keyword here>
 

User avatar
Pavel_S
Member
 
Posts: 131
Joined: Sat Apr 06, 2013 11:43

by Pavel_S » Wed Mar 19, 2014 01:12

brunob.santos wrote:It would be possible to make it less square?
http://www.forte.jor.br/wp-content/uploads/2010/10/Helicoptero.jpg


No way. It will out of cube-syle.
brunob.santos wrote:
Maybe you can create different helicopters. (Hunt, exploration, mining)


In earlier version of Helicopter mod there was a rocket launcher.

Hunt helicopter it`s very interesting. Sneaking heli =)
 

dmonty
Member
 
Posts: 18
Joined: Wed Mar 05, 2014 03:59

by dmonty » Wed Mar 19, 2014 02:36

Pavel_S wrote:This bug was "invented" in Minetest 0.4.9, and replaced another bug. I have tryed to fix this, but can`t do anything=(
In 0.4.8 there is no wrong rotations.

It seems to me that set_detach() function changes axes.


I've submitted this rotation issue on the Bug Forum.

https://forum.minetest.net/viewtopic.php?pid=133667
 

NyankoSensei
Member
 
Posts: 14
Joined: Fri Feb 28, 2014 11:29

by NyankoSensei » Mon Mar 24, 2014 01:54

I have try your heli with the last git of minetest becouse all the shaking ans stop problems are fixed but i have some problems on attack to the heli, if i'm at 307 12,5 212 when i rightclick the heli i'm teleported to 107 12,5 012, i have try with ufo, carts and hovercraft but that appens only with the heli :( (my preferred)

Thanks for your great work, i love the design of your model and is merged nicely inside the game
 

User avatar
Sainx
New member
 
Posts: 9
Joined: Mon Mar 24, 2014 06:32

by Sainx » Mon Mar 24, 2014 06:44

Wow super I will be able to server players murdered in missiles. =)
 

dmonty
Member
 
Posts: 18
Joined: Wed Mar 05, 2014 03:59

by dmonty » Fri Mar 28, 2014 13:39

Fixed the rotation bug(s)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
--clicker:set_attach(self.model, "Root", {x=0,y=0,z=-10}, {x=-90,y=0,z=-90})
clicker:set_attach(self.model, "FrameTransformMatrix", {x=0,y=10,z=0}, {x=0,y=90,z=0})


Note I also had to move some files into subfolders.
models/root.x
models/heli.x
models/motor.x
textures/blades.png
textures/blades_inv.png
textures/cabin_inv.png
textures/Glass.png
textures/heli.png
textures/heli_inv.png
textures/motor.png
 

User avatar
Pavel_S
Member
 
Posts: 131
Joined: Sat Apr 06, 2013 11:43

by Pavel_S » Fri Mar 28, 2014 15:01

dmonty wrote:Fixed the rotation bug(s)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
--clicker:set_attach(self.model, "Root", {x=0,y=0,z=-10}, {x=-90,y=0,z=-90})
clicker:set_attach(self.model, "FrameTransformMatrix", {x=0,y=10,z=0}, {x=0,y=90,z=0})



Thanks. Also this work:
clicker:set_attach(self.model, "", {x=0,y=10,z=0}, {x=0,y=0,z=0})
dmonty wrote:Note I also had to move some files into subfolders.
models/root.x
models/heli.x
models/motor.x
textures/blades.png
textures/blades_inv.png
textures/cabin_inv.png
textures/Glass.png
textures/heli.png
textures/heli_inv.png
textures/motor.png


In earliers version this didn`t work, OK I moved files.

At this time I added sound for heli, also fixed rotate bug, made new model with better UVunwrap.
Soon I will upload Helicopter v0.4 !

Another bug that I found is that heli very good in under water swimming =). I am trying to fix it.

Also I upload my mod to GitHub (spent a lot of time for it). GitHub link
 

User avatar
Pavel_S
Member
 
Posts: 131
Joined: Sat Apr 06, 2013 11:43

by Pavel_S » Sat Mar 29, 2014 03:20

New version of Helicopter mod!
Click image to download.
Image
 

User avatar
Jordach
Member
 
Posts: 4412
Joined: Mon Oct 03, 2011 17:58
GitHub: Jordach
IRC: Jordach
In-game: Jordach

by Jordach » Sat Mar 29, 2014 12:07

Pavel_S wrote:New version of Helicopter mod!
Click image to download.
http://s27.postimg.org/54nc1iexf/Logo.png
...IS THAT THE BLENDER FONT?!

( ͡° ͜ʖ ͡°) ( ͡o ͜ʖ ͡o) [$ ( ͡° ͜ʖ ͡°) $] ( ͡$ ͜ʖ ͡$) ヽ༼ຈل͜ຈ༽ノ



My image and media server is back online and is functioning as normal.
 

User avatar
PilzAdam
Member
 
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam

by PilzAdam » Sat Mar 29, 2014 12:14

Pavel_S wrote:New version of Helicopter mod!
Click image to download.
http://s27.postimg.org/54nc1iexf/Logo.png

Could you please not use link shorteners? There is no need for them in a forum.
 

User avatar
Pavel_S
Member
 
Posts: 131
Joined: Sat Apr 06, 2013 11:43

by Pavel_S » Sat Mar 29, 2014 16:51

Jordach wrote:
Pavel_S wrote:New version of Helicopter mod!
Click image to download.
http://s27.postimg.org/54nc1iexf/Logo.png
...IS THAT THE BLENDER FONT?!

Nope. It`s a Trebuchet MS font drawed in graphic editor.

PilzAdam wrote:
Pavel_S wrote:New version of Helicopter mod!
Click image to download.
http://s27.postimg.org/54nc1iexf/Logo.png

Could you please not use link shorteners? There is no need for them in a forum.


It`s easy to navigate in head post while I am designing it(it`s 10 times less length). Also it helps for monitoring count of downloads. I do not link to any ads or something like that. If someone afraid that link is virused, copy link and add ".info" at the end(works with goo.gl). This link will provide all information about unshortened link.
Why do you ask me don`t use link shortener?
 

Mikerhinos
Member
 
Posts: 41
Joined: Sat Apr 05, 2014 08:17

by Mikerhinos » Sat Apr 05, 2014 08:20

Cool mod, i'm having a problem with it though : if i place heli on top of my house and enter heli, i fall on the floor and it just flies up and i can't do anything to stop it.
Lost 2 choppers like that :s


Edit : in fact even when i put it on "real" floor, like a mountain, if i try to get in , floor disapears a few seconds, then all is apearing again but when i try to move i'm out of helicopter (but can hear its sound). Weird because my sons can play it fine.
Last edited by Mikerhinos on Sat Apr 05, 2014 08:53, edited 1 time in total.
 

joshwells
New member
 
Posts: 1
Joined: Sun Apr 13, 2014 13:25

by joshwells » Sun Apr 13, 2014 13:52

Awesome love it!
 

Hybrid Dog
Member
 
Posts: 2460
Joined: Thu Nov 01, 2012 12:46

Re: [Mod] Simple helicopter [helicopter]

by Hybrid Dog » Fri May 16, 2014 18:41

̣
Last edited by Hybrid Dog on Thu May 22, 2014 17:36, edited 1 time in total.
 

User avatar
lightonflux
Member
 
Posts: 384
Joined: Mon Nov 11, 2013 07:22
In-game: lof

Re: [Mod] Simple helicopter [helicopter]

by lightonflux » Fri May 16, 2014 20:37

Hybrid Dog, are you talking about the game minetest_game? It is discontinued. You can ask the maintainers of other games (e.g. minetest next, carbone) if they want to add it.
 

User avatar
lightonflux
Member
 
Posts: 384
Joined: Mon Nov 11, 2013 07:22
In-game: lof

Re: [Mod] Simple helicopter [helicopter]

by lightonflux » Sat May 17, 2014 21:41

Minetest is an engine, not a game. You can add it to the game that you play yourself. But at the moment there is no official game (that has active development). If you want that it shipps with games you have to ask the maintainer of the games. See the Games sub-forum for more info.
 

vktRus
Member
 
Posts: 67
Joined: Wed May 01, 2013 07:23

Re: [Mod] Simple helicopter [helicopter]

by vktRus » Sat Dec 06, 2014 15:30

Bug.
I assembled the helicopter. My coordinates:
-750, 33, -560
I climbed into the helicopter. And ended up in another place. Сoordinates:
-347, 33, -358
I didn't do anything. And in a moment I fell out of the helicopter. Again -750, 33, -560.
 

LePoulpe
New member
 
Posts: 1
Joined: Mon Dec 22, 2014 15:36

Re: [Mod] Simple helicopter [helicopter]

by LePoulpe » Mon Dec 22, 2014 15:39

Another bug,
When I go to a coordinates greater than 200 (or minus 200, in all directions), my player is teleported to 0, 0, 0, but the heli is still flying on his right position.
Do you have any idea where is this from ?
 

jin_xi
Member
 
Posts: 165
Joined: Mon Jul 02, 2012 18:19

Re: [Mod] Simple helicopter [helicopter]

by jin_xi » Mon Dec 22, 2014 18:37

created an issue, thanks for the report. it looks like it is not an error with the mod but the engine itself.

https://github.com/minetest/minetest/issues/2004
 

amadin
Member
 
Posts: 471
Joined: Tue Jun 16, 2015 16:23
GitHub: Amadin

Re: [Mod] Simple helicopter [helicopter]

by amadin » Fri Jul 17, 2015 11:12

deleted
 

Previous

Return to Mod Releases

Who is online

Users browsing this forum: No registered users and 16 guests