ExeterDad wrote:Naming of the pets shouldn't be too hard. I was messing with that. But I really wanted the name to hover the animal like a gamer tag. So all could see the difference between a owned pet or a wild critter. I couldn't figure out how so I lost interest. Maybe TenPlus1 might solve this *subtle hint* :P
Don wrote:Do you loose interest easily?
ExeterDad wrote:Naming of the pets shouldn't be too hard. I was messing with that. But I really wanted the name to hover the animal like a gamer tag. So all could see the difference between a owned pet or a wild critter. I couldn't figure out how so I lost interest. Maybe TenPlus1 might solve this *subtle hint* :P
Sokomine wrote:Take a look at npcf. It has hoovering name tags.
ExeterDad wrote:I do wish entities could have meta info text like a node can. That seems like a lightweight solution. But not a option right now.
TenPlus1 wrote:You CAN breed the animals... sheep (8 wheat), cows (8 wheat), hogs (8 apples), chickens (8 wheat)... feed two of the same animal what's in brackets to get them in the mood and they will have a baby... Feed baby same food to make it grow up quicker :)
pets are here
Nathan.S wrote:Quick question, are you accepting any more animals/mobs to add to this mod? I have a few that I'd try my hand at making if they'd be put to use.
afflatus wrote:Most animals will not attempt a jump they cannot achieve, nor will they enter water if they can't swim. Cats should be able to leap several nodes up or down (and possibly not suffer falling damage?). Sheep and goats should be capable of mountaineering. Cattle should be containable with ditches. In general I think they should all jump around less.
They should all move towards food - is it possible to make cats chase live rats?
Nathan.S wrote:Quick question, are you accepting any more animals/mobs to add to this mod? I have a few that I'd try my hand at making if they'd be put to use.
dofile(minetest.get_modpath("mobs").."/zombie.lua")
TenPlus1 wrote:Sokomine: the new api supports breeding of mobs and so far the cow, sheep, chicken and hogs can be bred with wheat/ seed/ apples and the animals cannot jump over fences now...
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