Sokomine wrote:There are always problems with carts on a server to some degree due to lag.
Moab wrote:uh, Mr. Adam, your cart mod and skin changer didnt work! I followed the intructions
Krock wrote:Moab wrote:uh, Mr. Adam, your cart mod and skin changer didnt work! I followed the intructions
*Guide-slaps Moab*
lag01 wrote:Carts test video, it turned out to little story :)
http://youtu.be/tP8SoW7BeSw
sofar wrote:I'm a bit disappointed that carts are unmovable when you're inside of them.
lag01 wrote:Maybe modify cart mod to sometimes check if there is rail under cart and drop cart if there is no rail.
Then you can use pistons to move rail under cart away.
lag01 wrote:Maybe modify cart mod to sometimes check if there is rail under cart and drop cart if there is no rail.
Then you can use pistons to move rail under cart away.
sofar wrote:lag01 wrote:Maybe modify cart mod to sometimes check if there is rail under cart and drop cart if there is no rail.
Then you can use pistons to move rail under cart away.
I really don't like the piston trickery needed, since it forces you to put a piston, a vacuum tube etc. all close together which is hard to do. At least a cactus is a non-moving block.
12Me21 wrote:sofar wrote:lag01 wrote:Maybe modify cart mod to sometimes check if there is rail under cart and drop cart if there is no rail.
Then you can use pistons to move rail under cart away.
I really don't like the piston trickery needed, since it forces you to put a piston, a vacuum tube etc. all close together which is hard to do. At least a cactus is a non-moving block.
just make the cart fall off the end of the rails.
Just think about it. How would a minecart break from hitting a cactus??
sofar wrote:12Me21 wrote:sofar wrote:I really don't like the piston trickery needed, since it forces you to put a piston, a vacuum tube etc. all close together which is hard to do. At least a cactus is a non-moving block.
just make the cart fall off the end of the rails.
Just think about it. How would a minecart break from hitting a cactus??
Actually, I don't like the fact that the carts stop dead at the end of a rail, and I would indeed like to see them shoot off.
12Me21 wrote:Yeah, that would be good. However, wouldn't it be easier to make another rail to return the minecart to the start?
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