Shadowmang wrote:Can you rehost the files? perhaps on ompldr.org or github. because mediafire won't let me access it
me too can't get files (
Shadowmang wrote:Can you rehost the files? perhaps on ompldr.org or github. because mediafire won't let me access it
Dragonop wrote:
i can't download it D:
Added value of using shitty file hosting sites ;)
addi wrote:no L System!!!!!!
please keep this mod!!!!!!
this is realy nice and L-systems dont work with 0.4.3!!!
and i didnt like the 0.4.4 game
its too buggy
laggy carts,
Please keep this mod working on 0.4.3!!!!!
sapier wrote:sounds like some sort of endless loop triggered, sorry but I didn't have time to check yet
if not contains(branch,value) and
if not contains_pos(branch,value) and
function contains_pos(branch, value)
for _, element in pairs(branch) do
growing_trees_debug("verbose","Growing_Trees: testing " .. printpos(value) .. "(" .. dump(value) .. ") vs " .. printpos(element) .. " evals " .. dump((printpos(value) == printpos(element))))
if printpos(value) == printpos(element) then
return true
end
end
return false
end
:default:tree
Zeppelin wrote:i've checked the source and found something, that worked for me:
interval = 25,
chance = 60,
local textures_trunk = {"default_tree.png", "default_tree.png", "default_tree.png"}
local textures_branch_xx = {"default_tree.png", "default_tree.png", "default_tree.png","default_tree.png","default_tree.png", "default_tree.png"}
local textures_branch_zz = {"default_tree.png", "default_tree.png","default_tree.png", "default_tree.png", "default_tree.png","default_tree.png"}
local textures_branch = {"default_tree.png", "default_tree.png", "default_tree.png"}
local textures_branch_xpzp = {"default_tree.png", "default_tree.png","default_tree.png", "default_tree.png", "default_tree.png","default_tree.png"}
local textures_branch_xmzm = {"default_tree.png", "default_tree.png","default_tree.png", "default_tree.png", "default_tree.png","default_tree.png"}
local textures_branch_xmzp = {"default_tree.png", "default_tree.png","default_tree.png", "default_tree.png", "default_tree.png","default_tree.png"}
local textures_branch_xpzm = {"default_tree.png", "default_tree.png","default_tree.png", "default_tree.png", "default_tree.png","default_tree.png"}
dgm5555 wrote:Cool, with a quick test it seems that it's not freezing like it used to.
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