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[Mod] More Fences [more_fences]
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Posted:
Wed Dec 07, 2011 15:23
by sfan5
This mod adds more fences.
License (Code): LGPLv2License (Textures): CC_BY_SA 3.0Dependencies: default
Screenshot:
Download:https://gitorious.org/minetest-mods/more_fences/archive-tarball/masterHow to Install:
Extract the content of minetest-mods-more_fences to a Folder called more_fences in mods/minetest
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Posted:
Wed Dec 07, 2011 17:19
by kirtash1197
Good Job! Its very interesant.
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Posted:
Wed Dec 07, 2011 17:20
by neko259
Maybe an unbreakable MeSe fence? :3
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Wed Dec 07, 2011 17:33
by bwog
819 torches???
Anyway, they look good. I'll have some in my city.
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Wed Dec 07, 2011 18:13
by sfan5
bwog wrote:819 torches???
"/give sfan5 NodeItem torch 999"
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Posted:
Wed Dec 07, 2011 18:17
by sfan5
neko259 wrote:Maybe an unbreakable MeSe fence? :3
I'll do that
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Posted:
Wed Dec 07, 2011 19:30
by sfan5
Added Mese and Cactus Fence!
Download Link in the first Post
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Wed Dec 07, 2011 19:30
by bwog
I don't think unbreakable is a good idea though.
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Wed Dec 07, 2011 19:39
by sfan5
The mese fence isn't unbreakable
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Posted:
Wed Dec 07, 2011 21:24
by Staffs
Make cactus fence make damage !!
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Posted:
Thu Dec 08, 2011 06:30
by sfan5
Staffs wrote:Make cactus fence make damage !!
I'll try it
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Posted:
Tue Dec 13, 2011 14:21
by lmtea
Your mod is cool! I think that i will be good idea to create also glass fence. Trouble is that conflicts with creating glass pane in my mod, it's like in minecraft. Maybe add glass fence from glass panes? And you will include it into your mod or place my into depends.txt? I think that it will be beautiful.
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Fri Dec 23, 2011 14:10
by jordan4ibanez
how do i install it? it gives me errors
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Fri Dec 23, 2011 14:11
by sfan5
What errors?
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Posted:
Sat Dec 24, 2011 06:37
by jordan4ibanez
AuthManager: loading from /home/jordan4ibanez/Desktop/poop/bin/../world/auth.txt
BanManager: loading from /home/jordan4ibanez/Desktop/poop/bin/../world/ipban.txt
Adding wood hoe with durability 100
Adding cobble hoe with durability 200
Adding steel hoe with durability 300
Framing module 0.0.4 loaded
01:37:33: ERROR[main]: Error loading mod "fences": LuaError: Name "more_fences:fence_iron" does not follow naming conventions: "modname:" or ":" prefix required)
01:37:33: ERROR[main]: stack traceback:
01:37:33: ERROR[main]: [C]: in function 'register_node'
01:37:33: ERROR[main]: ...ibanez/Desktop/poop/bin/../data/mods/fences/init.lua:45: in main chunk
01:37:33: ERROR[main]: Server: Failed to load and run /home/jordan4ibanez/Desktop/poop/bin/../data/mods/fences/init.lua
BanManager: saving to /home/jordan4ibanez/Desktop/poop/bin/../world/ipban.txt
AuthManager: saving to /home/jordan4ibanez/Desktop/poop/bin/../world/auth.txt
01:37:33: ERROR[main]: ModError: Failed to load and run /home/jordan4ibanez/Desktop/poop/bin/../data/mods/fences/init.lua
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Sat Dec 24, 2011 07:02
by Calinou
Rename the "fences" folder to "more_fences", then it should work.
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Sat Dec 24, 2011 07:04
by jordan4ibanez
thank you very much sir..you should go on my server and help me test the mods out
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Posted:
Sat Dec 24, 2011 20:29
by sfan5
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Sat Jun 23, 2012 15:18
by sfan5
*Bump*
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Posted:
Sat Jun 23, 2012 17:21
by Calinou
Does it work with the digging group stuff?
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Wed Oct 17, 2012 12:15
by sky
can you make nyancat fence
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
Posted:
Wed Oct 17, 2012 12:49
by MirceaKitsune
sky wrote:can you make nyancat fence
That would be a nice idea for an optional mod :D
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Posted:
Wed Oct 17, 2012 18:44
by VanessaE