[blokel] - Development

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Minetestforfun
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Re: [blokel] - Development

by Minetestforfun » Wed Mar 18, 2015 11:52

devmarth wrote:Differences from Minetest:
+ Better farming and plantlife
+ Even less laggy
+ NPCs, and animals
+ Hunger and sprinting
+ Different textures
+ Armor
+ More blocks
+ More tools
+ Better map generation. It's ridiculous
+ Mapgen v7!
+ And more!


This title is very bad... You can't list the differences with Minetest, because you use mods created for Minetest...

For example :
devmarth wrote:+ Hunger and sprinting


These mods are from here and here(and others hudbar mods from Wuzzy for sprint bar, for example) ! If you have changed it, the base STILL minetest mods...

So you can't say "my game is different of Minetest", because your game/fork is made with many Minetest mods... You can just say "my game is different from the default mods set of Minetest_game, the default Minetest subgame"

And even if you rewrited all mods, Minetest can be exactly the same has your "fork", so your sentence is still false...

----- ----- ----- ----- -----

So, great work :)
 

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Krock
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Re: [blokel] - Development

by Krock » Wed Mar 18, 2015 19:31

With the current changes, you could simply make your own subgame.
It's also possible to create amod to change the mapgen params, so it's not required to create a fork just for that.
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devmarth
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Re: [blokel] - Development

by devmarth » Thu Mar 19, 2015 19:58

Krock wrote:With the current changes, you could simply make your own subgame.
It's also possible to create amod to change the mapgen params, so it's not required to create a fork just for that.


There is more than just that :P

However, to be honest this really is mostly a subgame. A LOT of the work goes into the subgame part of it. But there is still changes in the actual core that are needed for the game itself.
 

devmarth
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Re: [blokel] - Development

by devmarth » Thu Mar 19, 2015 20:01

Minetestforfun wrote:
devmarth wrote:Differences from Minetest:
+ Better farming and plantlife
+ Even less laggy
+ NPCs, and animals
+ Hunger and sprinting
+ Different textures
+ Armor
+ More blocks
+ More tools
+ Better map generation. It's ridiculous
+ Mapgen v7!
+ And more!


This title is very bad... You can't list the differences with Minetest, because you use mods created for Minetest...

For example :
devmarth wrote:+ Hunger and sprinting


These mods are from here and here(and others hudbar mods from Wuzzy for sprint bar, for example) ! If you have changed it, the base STILL minetest mods...

So you can't say "my game is different of Minetest", because your game/fork is made with many Minetest mods... You can just say "my game is different from the default mods set of Minetest_game, the default Minetest subgame"

And even if you rewrited all mods, Minetest can be exactly the same has your "fork", so your sentence is still false...

----- ----- ----- ----- -----

So, great work :)



Nah man, some of these features are in the actual core. But this reply will kind of be the same as the above one, so just read the one I replied to Krock :)

But thanks! :D
 

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