celeron55 wrote:In how many places are these even called games?
PilzAdam wrote:The problem is not the term "game", but simply that people think Minetest is a game. But Minetest is not a game, its a game engine. And a game engine runs games, so "game" is the correct term for the things that add content to the Minetest engine.
PilzAdam wrote:The problem is not the term "game", but simply that people think Minetest is a game. But Minetest is not a game, its a game engine. And a game engine runs games, so "game" is the correct term for the things that add content to the Minetest engine.
Wuzzy wrote:The poll is over!
Results:
(15) Yes.
(9) No.
(6) I don’t care.
30 people voted.
Half and most of the votes go to “Yes.”.
So it is justified to rename the community wiki pages accordingly now and to change every “game” to “subgame” in there. I will do the changes somewhere in the next days, whenever I find the time for it. Also the forum section “games” should be renamed to “subgames” and inside the Minetest files (main menu, readme, docs, etc.) as well. For consistency, of course. See also: https://forum.minetest.net/viewtopic.php?pid=114761#p114761
PilzAdam wrote:Wuzzy wrote:The poll is over!
Results:
(15) Yes.
(9) No.
(6) I don’t care.
30 people voted.
Half and most of the votes go to “Yes.”.
So it is justified to rename the community wiki pages accordingly now and to change every “game” to “subgame” in there. I will do the changes somewhere in the next days, whenever I find the time for it. Also the forum section “games” should be renamed to “subgames” and inside the Minetest files (main menu, readme, docs, etc.) as well. For consistency, of course. See also: https://forum.minetest.net/viewtopic.php?pid=114761#p114761
Eh... thats not how we decide things there.
Jordach wrote:The easier the subgame is to install, get started with, and create for, the better. (The actual subgames are exempt - they're meant to be difficult. But basic tasks should, such as subgame creation, texture pack creation (hint, can we have .zip support?) and less cryptic modding errors - should be more easy for the user.
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