by PoignardAzur » Sun Sep 20, 2015 11:36
I am somewhat amused by the unending debates about whether or not mobs should be added to the game.
It's like if someone were making an arcade FLOSS multiplayer FPS, with only melee weapons and grenades implemented yet, and people were debating "Hey, should we consider adding guns to the game ?". And some people would answer "No, guns are a bad thing, they kill people everyday ; they wouldn't even bring that much to the game" and others people would be like "I'm okay with guns, but only pre-WWII guns, because I don't like weapons invented since. Besides, we see AK-47s in every game now, it's really a cliche we could do without". So other people answer "Oh well, maybe we should add guns but only for people who want them, and leave an option to deactivate them" or "Naw, too much trouble. There are some people who don't like guns ; clearly it's not worth adding them to the game, people can always make mods that sort of simulate guns, except very badly and with a lot of lag".
When the obvious answer should be "YES!!! YES, we should have guns, and it's baffling that this game has gone on for so long without natively supporting guns, considering it's a multiplayer FPS!! The game would be way more fun with guns, and making them optional is so freaking easy it's not even worth debating! Why do you even act like there's a choice to be made?"
Seriously, right now without a hacked together prediction-less mod, you can't make a tower defense game, a strategy game, an arena game, a MOBA, or any kind of singleplayer fight-based game. Seriously, it's easier to make a tower defense for the latest versions of Minecraft than for Minetest! Why would you want that ?