Page 1 of 1

How many subgames did you play?

PostPosted: Tue Feb 14, 2017 13:06
by Wuzzy
Hi! I want to know how active some Minetest players around here are. So I start a simple poll:

How many subgames did you play? Please only count subgames that:
  • You played for at least 1 hour
  • Are intended for actual gameplay (game/sandbox). Testing, developer or tutorial stuff is excluded

Of course, Minetest Game counts, too!

Hints:
  • If you just installed Minetest and jumped straight into the world and never downloaded anything else, then your answer is probably “1” for playing Minetest Game.
  • If you don't remember or know, count the number of icons in the icon bar in your Minetest main menu. Click on each of them, maybe this helps your memory. :-)
  • If still unsure, pick your best estimate
  • You can change your answer at any time.

Thanks for your time. :-)

Re: How many subgames did you play?

PostPosted: Tue Feb 14, 2017 13:09
by burli
Actually I only play just to test my own code

Re: How many subgames did you play?

PostPosted: Tue Feb 14, 2017 16:40
by firefox
i guess just 1...
i started with the default game and tried various mods and stuff.
eventually i settled with Ethereal and it's compatible mods.
when i reached the point where i could play and build without being ashamed or unsure about the results, i moved to the Xanadu server.
since then i didn't play anything and anywhere else in minetest.

i plan to have a singleplayer world for my subgame, but it's far from playable :P

Re: How many subgames did you play?

PostPosted: Tue Feb 14, 2017 17:08
by twoelk
hmm
a quick dir command reveals this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
 Verzeichnis von O:\ProgramT\games\MineTest\minetest-0.4.15-win32\games

24.12.2016  16:50    <DIR>          .
24.12.2016  16:50    <DIR>          ..
22.12.2016  23:22    <DIR>          minimal
22.12.2016  23:22    <DIR>          minetest_game
29.12.2016  10:48    <DIR>          Isarnho
11.08.2013  09:03    <DIR>          LogoSkyBlock
30.10.2014  09:20    <DIR>          magichet
24.12.2012  20:31    <DIR>          mauvebic_game
14.04.2014  13:09    <DIR>          minetest_next
23.04.2013  19:54    <DIR>          MinetestBlack
21.10.2013  08:51    <DIR>          mt_nostalgia
19.10.2013  16:19    <DIR>          NeuromancerGame
02.01.2014  09:07    <DIR>          nodetest
27.08.2013  18:22    <DIR>          OCD-master
10.07.2013  14:21    <DIR>          pilztest
02.12.2014  08:56    <DIR>          Pixel
09.02.2016  11:41    <DIR>          pixture
26.02.2016  07:29    <DIR>          rpgtest
28.04.2015  14:02    <DIR>          stampy_game
24.09.2014  00:51    <DIR>          tutorial
07.12.2013  00:56    <DIR>          vanessae_game
19.08.2016  23:53    <DIR>          voxlegends
25.11.2013  16:41    <DIR>          wasteland
06.08.2014  06:05    <DIR>          big_freaking_dig
26.04.2014  11:42    <DIR>          big_funking_dig
25.04.2014  14:58    <DIR>          carbone
20.05.2015  00:43    <DIR>          dreambuilder_game
07.01.2016  19:29    <DIR>          epicnodedemo_game
06.09.2013  13:49    <DIR>          Gardens
21.07.2016  14:43    <DIR>          adrido-formspec_viewer
22.12.2015  16:27    <DIR>          Apfelschorle
02.01.2017  16:45    <DIR>          just_test_tribute
14.02.2017  17:45                12 dir2txt.bat
14.02.2017  17:45                 0 dir.txt
               2 Datei(en),             12 Bytes
              32 Verzeichnis(se), 50.097.815.552 Bytes frei

of these Isarnho, Apfelschorle and Gardens are games or rather mod collections of my own. Isarnho is the only creation that might develop into a real subgame some time in the future.
I left in the dates to show how old some of these are. (Isarnho is also from 2013 but constantly worked on) Some are there to use with certain maps such as for example made by the copy-to-local option. This is also the reason why there is a Vanessa's game and the later Dreambuilder game. I havn't played all with the 0.4.15 version yet so some may not work, indeed I havn't touched some of the games for a year or more.
The games I currently use locally on a regular basis and not just for testing features would be: minetest_game, Isarnho, Apfelschorle and Dreambuilder in about that order sortet by how often I use them.

Re: How many subgames did you play?

PostPosted: Tue Feb 14, 2017 21:47
by D00Med
burli wrote:Actually I only play just to test my own code

...same xD

Re: How many subgames did you play?

PostPosted: Tue Feb 14, 2017 23:37
by echosa
I play/stream one subgame: my own. I call it Boldly Go, and it's very much in an alpha/testing phase right now. Once I get "through it" and promote it to beta, I plan on releasing it to all you lovely people to help me test it further, but more importantly, so you can all enjoy it! I'm pretty excited about it, tbh.

Re: How many subgames did you play?

PostPosted: Wed Feb 15, 2017 12:50
by Wuzzy
My list:
- Clonecraft
- Clonecraft Classic
- The Legend of Minetest
- Lord of the Test
- Minetest TNG
- SkyTest
- VoxBox
- Voxelgarden
- voxiworld
- Pixture
- Minetest Hades
- rpgtest
- Carbone / Carbone NG
- MineClone 2
- Hungry Games / Hungry Games Plus
- Outback
- RealTest
- Regnum
- Minetest Game
- (some others)

Re: How many subgames did you play?

PostPosted: Wed Feb 15, 2017 18:06
by asanetargoss
For more than one hour? Three.
Minetest Game - Pretty boring on its own. Mods help a little, but they tend to be poorly balanced and not synergize well. Worldgen is decent. I added the best mobs mod I could find, but it still isn't that great. The ambience mod was nice after I turned the sound likelihoods down.
Minetest Hades - Challenging, in a good way generally. I also added thirst and bewareofdark, which made it even harder. Sadly it got too grindy, plus the dim torches gave me a headache, so I had to stop playing.
Voxelgarden - My favorite subgame experience, even though there isn't much progression. I added thirst and ambience for obvious reasons.

I don't have patience for subgames which are unoriginal or have serious design issues, which is why the list is so short. Pixture is on my todo-list, as well as a few mods.

However, most of my time with minetest I spend using Minetest Game as a development base while I try to make a fun mod.

Re: How many subgames did you play?

PostPosted: Thu Feb 23, 2017 15:26
by azekill_DIABLO
burli wrote:Actually I only play just to test my own code

me too ;)
#DevClub

Re: How many subgames did you play?

PostPosted: Thu Feb 23, 2017 15:27
by azekill_DIABLO
Wuzzy wrote:My list:
- VoxBox

*suffocating* thank you ;)

Re: How many subgames did you play?

PostPosted: Thu Feb 23, 2017 21:59
by Nyarg
D00Med wrote:
burli wrote:Actually I only play just to test my own code

...same xD
...same xD

Re: How many subgames did you play?

PostPosted: Sun Feb 26, 2017 19:20
by kaadmy
azekill_DIABLO wrote:
burli wrote:Actually I only play just to test my own code

me too ;)
#DevClub

me too ;)
#DevClub

Re: How many subgames did you play?

PostPosted: Mon Feb 27, 2017 21:39
by BrunoMine
I consider the minimal because I played for a long time because it was the only one that had mobs. (I did not even know it was for development).

Re: How many subgames did you play?

PostPosted: Sun Mar 19, 2017 15:21
by Andrey01
I play usually in these subgames:
1.VanessaE`s Dreambuilder creative server
2.VanessaE`s creative-building server
3.VanessaE`s Dreambuilder survival server
4.Framinetest
5.[RU] L.O.R.D
6.Fractal island
7.Xanadu
8.Just Test 2
9.Not so simple server
10.Mobs World (aka "DuCake`s Vivarium)
11.TPS Creative
12.Cash`s world

Re: How many subgames did you play?

PostPosted: Sun Mar 19, 2017 15:44
by azekill_DIABLO
I also play some mineclone 2 and regnum, for testing