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[32×] Modern [modern]

PostPosted: Fri Jul 29, 2016 13:09
by Calinou
Image

Click the image above to go to the gallery.

Description



Modern is a 32× Minetest texture pack, designed using GIMP and currently is a work in progress.

Download



GitHub repository
Download

Installation



You can either:

  • clone this repository in the textures/ directory of your Minetest user data directory,
  • download it as a .zip file, extract it in the textures/ directory of your Minetest user data directory.

On Windows, your user data directory is where you've extracted Minetest on Windows. On Linux, it's usually in $HOME/.minetest for non-run-in-place installations or where you've compiled Minetest for run-in-place installations.

License



CC0 1.0 Universal

Re: [32×] Modern [modern]

PostPosted: Fri Jul 29, 2016 15:41
by pithy
Do you not know how to animate textures or is it a design decision?
If you need help animating it would be trivial for me to animate flowing water and lava for you.
This texture pack looks good so far, except for cobble.

Re: [32×] Modern [modern]

PostPosted: Fri Jul 29, 2016 18:25
by Calinou
pithy wrote:Do you not know how to animate textures or is it a design decision?
If you need help animating it would be trivial for me to animate flowing water and lava for you.
This texture pack looks good so far, except for cobble.


No, I'd like the water/lava/torches to be animated (and know how to do it), I just haven't got around to doing it. If you are willing to do it, I will surely accept it if it looks good.

Good cobblestone is hard to design (especially if you want it to tile well), I need more practice on this.

Re: [32×] Modern [modern]

PostPosted: Fri Jul 29, 2016 21:00
by pithy
I was thinking a simple offset animation, but if you are going to do something deferent it would look better.

Re: [32×] Modern [modern]

PostPosted: Fri Jul 29, 2016 23:13
by maikerumine
These are really nice! What I find odd is that the cobble looks great under low light but not so good lit up. I do like your changes to the ores too, they still retain that my look but with a touch of realism. Great work mate!