default:cloud

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12Me21
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default:cloud

by 12Me21 » Tue Mar 17, 2015 16:32

What is the story behind cloud, why did it never have a use, and why does nobody talk about it anymore??

Why was cloud added to the game in the first place?
Was it to test something, like mese? Or was it originally going to have a use, but just never got one? Why was it removed from the creative menu? Will it ever be removed from the game entirely?
Why do I have so many questions? IDK, I just have never heard anyone talk about it recently...
 

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philipbenr
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Re: default:cloud

by philipbenr » Thu Mar 19, 2015 00:23

It was still in the game in 0.3.1, where I came in. I honestly have no clue. But it is good for one thing: Building things in the sky...
 

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Don
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Re: default:cloud

by Don » Thu Mar 19, 2015 04:50

The cloud image is in the default/textures folder. it would be easy to make a cloud mod.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here
 

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Re: default:cloud

by TenPlus1 » Thu Mar 19, 2015 08:10

I use the cloud block as an admin building tool so I can make spawn areas that no-one can remove...
 

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Re: default:cloud

by Sokomine » Fri Mar 20, 2015 12:24

I'm also using the cloud block as some form of bedrock for the skyplatforms. Cloud blocks are useful! You just don't want to have them beeing placed by players who then wouldn't be able to dig the blocks.
A list of my mods can be found here.
 

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Re: default:cloud

by 12Me21 » Fri Mar 20, 2015 13:14

On my server, I had a mod that added a really overpowered pickaxe, made from a ton of diamonds and mese, and I made it able to mine cloud blocks.
 

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Re: default:cloud

by TenPlus1 » Fri Mar 20, 2015 14:07

Sounds like an admin pick which I certainly would not trust players with... :P
 

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Re: default:cloud

by 12Me21 » Fri Mar 20, 2015 14:19

TenPlus1 wrote:Sounds like an admin pick which I certainly would not trust players with... :P


It wasn't from map tools, it was just a mod that I made, mostly because we were trying to dig to the center of the earth and needed to go faster.
The ability to break cloud was just added in case I needed it in the future.
 

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Re: default:cloud

by stormchaser3000 » Mon Mar 23, 2015 20:37

i am not sure but cloud may have been the origonal torch in 0.0.x ask celleron
 

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Re: default:cloud

by Dragonop » Sat Jul 04, 2015 16:26

I've read that the cloud block, is actually something to make the clouds in the game, like a model, or something like that
 

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Re: default:cloud

by Calinou » Sat Jul 04, 2015 16:33

Dragonop wrote:I've read that the cloud block, is actually something to make the clouds in the game, like a model, or something like that


It is actually not used to make the 3D clouds.
 

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Re: default:cloud

by ABJ » Sat Jul 04, 2015 16:52

TenPlus1 wrote:I use the cloud block as an admin building tool so I can make spawn areas that no-one can remove...

Cr8zy
Though I don't remember any cloud in your spawn (Or was the "wool" cloud?)
 

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Re: default:cloud

by Dragonop » Sat Jul 04, 2015 17:32

ABJ wrote:Though I don't remember any cloud in your spawn (Or was the "wool" cloud?)

The "cloud" block has a plain white bright texture. It can be retexturized too...
 

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Re: default:cloud

by ABJ » Sat Jul 04, 2015 17:34

How about being walkable and soundable?
It's there in his server
 

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Re: default:cloud

by TenPlus1 » Sat Jul 04, 2015 18:09

Yup, I added a new texture and sounds to the default:cloud block as well as stairs, glass and a light... Gotta keep spawn looking spiffy and safe...
 

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Re: default:cloud

by ABJ » Sat Jul 04, 2015 18:41

Wow.........oh so THAT'S how I can't break out..........I thought it had something to do with some maptools-like *.
EDIT: Good work actually :thumbup:
EDIT2: What about the actual clouds?
 

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Re: default:cloud

by Samson1 » Thu Jul 30, 2015 11:57

Well, I did not know about that but I can say that I want to change the cloud and make the texture a Minecraft texture
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Re: default:cloud

by y.st. » Fri Jul 31, 2015 23:51

12Me21 wrote:What is the story behind cloud, why did it never have a use, and why does nobody talk about it anymore??

Why was cloud added to the game in the first place?
Was it to test something, like mese? Or was it originally going to have a use, but just never got one? Why was it removed from the creative menu? Will it ever be removed from the game entirely?
Why do I have so many questions? IDK, I just have never heard anyone talk about it recently...


My guess (and this is *completely* speculation) is that the cloud was added as a way to make the clouds in the sky. It was probably an unobtainable node that was used in some alternate "layer" of the game that is completely intangible to players. It probably wasn't made digable because there was no reason to make it so; it could never be aquired. In the current game, default:cloud has no relation to actual clouds though.

Why was it removed from the creative menu? Probably because it is a dangerous node. Once placed, you can never remove it, and that could easily destroy things you worked to create my making them inaccesible, unusable, or otherwise unadaptable.

Why was it not removed from the game? I think most nodes never get removed from minetest_game for compatability with old maps. While you shouldn't be placing clouds normally, the fact of the matter is that with the "/giveme" command, you *could* be. To make old maps load without unknown nodes, default:cloud and default:dirt_with_grass remain in the Lua code. It's worth noting that default:coalstone is hard coded into the engine, but is not an actual node. That could mean that it was an actual node at one point and was removed. Potentially default:cloud could be removed as well, but I think it's unlikely that it will.
 


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