riff wrote:sounds cool maybe ice could have a ABM for if you walk on it for too long or maybe when you lose health from falling off stuff it hurts 20% more at night than at day also you could add seasons but snow could not be in the default game because it would take up to much CPU, maybe we could work on this as a mod, I know a bit of lua do you? we could test it on my server
ABJ wrote:riff wrote:sounds cool maybe ice could have a ABM for if you walk on it for too long or maybe when you lose health from falling off stuff it hurts 20% more at night than at day also you could add seasons but snow could not be in the default game because it would take up to much CPU, maybe we could work on this as a mod, I know a bit of lua do you? we could test it on my server
I don't know lua, sadly. But if you (or someone else) could teach me, I will definitely help :) I'm very eager to mod MT.
paramat wrote:Dynamic temperature was removed but every mapgen has a per-node temperature for locating biomes.
rubenwardy wrote:This is, obviously, the best tutorial and guide to learning to mod:
http://rubenwardy.com/minetest_modding_book/
paramat wrote:every mapgen has a per-node temperature for locating biomes.
ABJ wrote:Thanks rubenwardy now I've made my first node :D it's little more than a diamond that's been slimed :P
12Me21 wrote:ABJ wrote:Thanks rubenwardy now I've made my first node :D it's little more than a diamond that's been slimed :P
can we see the code? (and textures?)
minetest.register_node("basic_node:diamond", {
description = "Alien Diamond",
tiles = {"mymod_diamond.png"},
is_ground_content = true,
groups = {cracky=3, stone=1}
})
paramat wrote:Seasonal changes should also be a mod thing because the Minetest world has no seasons, there is no tilt to the axis and the sun always goes overhead
# Length of year in days for seasons change.
# With default time_speed 365 days = 5 real days for year, 30 days = 10 real hours.
#year_days = 30
proller wrote:dynamic temperature and humidity maps with seasons changing still available in freeminer.
proller wrote:Because other devs was against this features.
Also first versions was slow, and was impossible to improve things in minetest.
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