just calculate a "mass" of every structure
randomproof wrote:just calculate a "mass" of every structure
That would be the hardest thing to do. How would you determine if a block is part of a structure? I've thought of the idea of calculating weight of blocks and how much they could carry with the thought that large caves and structure could collapse if not properly designed. The problem I have is that the program would end up scanning huge amounts of blocks to try and find "ground level."
dnywna wrote:It wouldnt be that hard to code either
randomproof wrote:just calculate a "mass" of every structure
That would be the hardest thing to do. How would you determine if a block is part of a structure? I've thought of the idea of calculating weight of blocks and how much they could carry with the thought that large caves and structure could collapse if not properly designed. The problem I have is that the program would end up scanning huge amounts of blocks to try and find "ground level."
If it is that easy why don't you just write a patch over the weekend?
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