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[Game] Mystic [Rolling Release]

PostPosted: Mon Feb 15, 2016 05:28
by jordan4ibanez
This is a gamemode for people, like me, who never have enough to do in minetest. Suggest mods that I should add in. This is a huge wip.

Github

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Mods:
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-awards
-bakedclay
-claycrafter
-fireworks
-framedglass
-homedecor
-lightning
-moreblocks
-mycorners
-playeranim
-skins
-streets
-unifieddyes
-default
-bushes
-mese_crystals
-moreores
-pyramids
-quartz
-riesenpilz
-spawners
-subterrain
-sumpf
-beverage
-crops
-farming
-magicbeans_w
-wine
-hudbars
-intllib
-playereffects
-signs_lib
-smartfs
-vector_extras
-worldedit
-3d_armor
-advbac
-areas
-chatplus
-dropondir
-hbarmor
-hbhunger
-item_drop reloaded
-mana
-bags
-more_chatcommands
-sprint
-trading
-unified_inventory
-walking_light
-mobs
-basic_machines
-cars
-chakram
-compassgps
-elevator
-factory
-forth_computer
-gps
-gravitygun
-hovercraft
-lifter
-mesecar
-myitemchest
-pipeworks
-portalgun
-railnet
-returnmirror
-stargate
-tbm
-teletool
-3d torches
-trash_can
-turtle
-ufos
-warps
-wateringcan
-windmill
-wireless
-flight
-lucky_block
-pep
-basic_bow
-nuke
-spears
-throwing


Soon to be added:
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-Mesecons
-Technic
-Fishing reloaded
-Advanced mob spawning
-Other mob mods
-Bees


Download

License:

Modpack:
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
                    Version 2, December 2004

 Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>

 Everyone is permitted to copy and distribute verbatim or modified
 copies of this license document, and changing it is allowed as long
 as the name is changed.

            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

  0. You just DO WHAT THE FUCK YOU WANT TO.



Mods:

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Each mod is redistributed under it's original license, only being distributed as a whole as wtfpl to allow users to freely modify it without having to ask permission from me first.

Re: [Game] Mystic [Rolling Release]

PostPosted: Mon Feb 15, 2016 16:38
by firefox
did you just trow all the mods in a game or did you actually do something to make sure they don't conflict with recipes or other things?

Re: [Game] Mystic [Rolling Release]

PostPosted: Mon Feb 15, 2016 23:11
by jordan4ibanez
firefox wrote:did you just trow all the mods in a game or did you actually do something to make sure they don't conflict with recipes or other things?

Right now I'm throwing a bunch of mods in and then I'm sorting out the recipes. This was just started yesterday.

Re: [Game] Mystic [Rolling Release]

PostPosted: Fri Feb 19, 2016 04:53
by jordan4ibanez
https://youtu.be/iLRjfJiYZZk

Here is one of the new mods this game mode will have. This will be released as a free standing mod once I feel it's ready.

Re: [Game] Mystic [Rolling Release]

PostPosted: Sat Feb 20, 2016 20:05
by everamzah
You can not license this subgame as WTFPL, as it contains mods released under the LGPL. You must use GPL.

Re: [Game] Mystic [Rolling Release]

PostPosted: Tue Feb 23, 2016 01:57
by jordan4ibanez
everamzah wrote:You can not license this subgame as WTFPL, as it contains mods released under the LGPL. You must use GPL.

I can package this modpack under wtfpl because it is just a container for the mods inside. Each mod code will be packaged with it's respective license.

As in, you can do whatever you want with this mod pack, as long as you obey each mod's license.

http://www.gnu.org/licenses/license-list.html#WTFPL

And even the FSF says this is compatible with the gpl so it doesn't matter anyways.

Re: [Game] Mystic [Rolling Release]

PostPosted: Tue Feb 23, 2016 09:34
by everamzah
It's compatible in the sense that you may license this as GPL.

So by all means...