First and before anything else: I have absolutely no experience in coding so the very most basic pointers will mean a lot for me.
How and what I have came up with
I was enjoying some fresh oysters when suddenly it came to me that it could be very interesting having it in Minetest. Some reasons it would be fun to add those pebble-like creatures to the game:
a) life! It would add some "life" to underwater landscapes
b) food!! Having another food source in game, available for harvesting - at first - and for cultivating - later on - is always nice
c) pearls!!!
So, what do I need: can someone give me a few pointers of how and where to start? Like a basic "script" for a mod that I can tinker with and see where I can go.
Also, feedback about this idea would be a plus. My intention is to start low and slow (start by having the damn things spawn, how and where I want it) and increment slowly on it.
I have somewhat of a guideline in my mind of what I want to achieve:
1) spawning
2) limit spawn to depth range
3) define cluster size
4) define change of spontaneous spawning
5) enable harvesting
5) enable usability
6) more to come