[Mod] Treecapitator [treecapitator]

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jordan4ibanez
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[Mod] Treecapitator [treecapitator]

by jordan4ibanez » Mon Jul 11, 2016 03:32

This is my mod, treecapitator. What it does is allow you to cut down trees fast, with ease.


Features
  • Fast and easy to use, just craft an axe (bronze, steel, diamond, and mese) and start hacking away
  • All items get put directly into inventory, unless you run out of room, then treecapitator will not activate
  • You can use multiple axes in your hot bar, and treecapitator will use them all

Video

Download (Rename folder to treecapitator)

Github

Image

License
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            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
                    Version 2, December 2004

 Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>

 Everyone is permitted to copy and distribute verbatim or modified
 copies of this license document, and changing it is allowed as long
 as the name is changed.

            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION

  0. You just DO WHAT THE FUCK YOU WANT TO.
Last edited by jordan4ibanez on Mon Jul 11, 2016 20:34, edited 1 time in total.
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cx384
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Re: [Mod] Treecapitator [treecapitator]

by cx384 » Mon Jul 11, 2016 15:16

Can your read this?
 

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azekill_DIABLO
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Re: [Mod] Treecapitator [treecapitator]

by azekill_DIABLO » Mon Jul 11, 2016 16:50

And you forgot my treepack
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
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duane
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Treecapitator Vs. The Giant Tree (A Love Story)

by duane » Mon Jul 11, 2016 18:15

Jungle trees... feh! Let's give it a real challenge.

Image

First stroke. Not bad. (These views are looking upward.)

Image

Sixth Stroke. My diamond axe explodes into a cloud of carbon vapor. Just as well -- my inventory is full -- and I wasn't carrying anything when I showed up. Creditable effort.

Image

Very nice mod. I'll be waiting for stonecapitator.
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Re: [Mod] Treecapitator [treecapitator]

by jordan4ibanez » Mon Jul 11, 2016 20:48



I have no idea what method those mods use, but I like to think I put my own spin on it.

duane wrote:Jungle trees... feh! Let's give it a real challenge.

Image

First stroke. Not bad. (These views are looking upward.)

Image

Sixth Stroke. My diamond axe explodes into a cloud of carbon vapor. Just as well -- my inventory is full -- and I wasn't carrying anything when I showed up. Creditable effort.

Image

Very nice mod. I'll be waiting for stonecapitator.


Haha thanks, good idea.

azekill_DIABLO wrote:And you forgot my treepack


I'll see what I can do.
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Re: [Mod] Treecapitator [treecapitator]

by ph8jPf9M » Mon Aug 08, 2016 19:57

this needs an option for hole patching with grass, dirt or the trees will leave behind annoying holes to fix!
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Re: [Mod] Treecapitator [treecapitator]

by azekill_DIABLO » Tue Aug 09, 2016 09:08

actually, it's because the trees are a bit in the ground. Check my treepack, inside there is something similar which leaves a base trunk. so no holes
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 


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