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[mod-pack] more monsters, for mobs_redo [mobs_more_monsters]

PostPosted: Sat Aug 15, 2015 17:17
by blert2112
A few monsters ported from other mob frameworks to Mobs-Redo.

REQUIRES mobs_redo v1.17 or newer!

They all still need a bit of tweaking regarding spawn rate, rarity, and balance but should all work.

Contains:
    creeper by Davedevils (from his subgame MineClone)
    pumpkin king/boom from Not-So-Simple-Mobs
    sandworm from Not-So-Simple-Mobs
    senderman by Devyn Collier Johnson
    slimes by Tomas J. Luis
    yeti from KPGMobs
    zombie by Blockmen

All have an option inside their respective init.lua files. They come with a spawn block, you can disable it with the ENABLE_SPAWN_NODE variable.

The Pumpkin King it supposed to be tough and hit hard, let me know if I need to tweak it's settings. It also has a little surprise for you, I wouldn't let them hang around too long.

The Zombie has a "little" surprise also.

The Sandworm... It is currently not advised to change your armor while under the influence.

License information for the models and textures can be found inside the respective folders.

zip ... https://github.com/blert2112/mobs_more_ ... master.zip
github ... https://github.com/blert2112/mobs_more_monsters.git


I realize that some of these mobs are available as Mobs.Redo compatable elsewhere. These are updated to take advantage of recent updates to the Mobs.Redo API and are just packages of what I use on my server. Many more to come.

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Sat Aug 15, 2015 23:39
by blert2112
Updated
Added the Sandworm. You will need a quite recent Minetest build for this one.

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Tue Aug 18, 2015 01:52
by lightonflux
Screenshots please.

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Fri Aug 21, 2015 09:38
by Minetestforfun
Need screenshots please...

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Tue Sep 29, 2015 19:25
by blert2112
Updated
Added mobs_redo 1.17 new reach option.

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Sun Jan 24, 2016 18:46
by npx
With the 2.1 update of Not_So_Simple_Mobs we have updated the Pumpking and the Sandworm... Check it out if you want update your great modpack!

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Thu Feb 25, 2016 16:39
by azekill_DIABLO
screenshots please!

Screenshots

PostPosted: Fri Feb 26, 2016 02:01
by duane
Image

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Fri May 20, 2016 07:55
by Milan*
deleted

Re: [mod-pack] more monsters, for mobs_redo [mobs_more_monst

PostPosted: Sun Feb 12, 2017 15:15
by Andrey01
Have you changed sound of sandworm?Now it is other