Conception for a mob

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PilzAdam
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Conception for a mob

by PilzAdam » Thu Aug 02, 2012 14:42

Hello everyone!
I have just tried to code a mob. Here is the actual development state: http://ompldr.org/vZXowaQ/mob_test.zip.
I just want to know what you think about it.
Use "/giveme mob_test:mob 1000" and place the item somewhere. The mob will spawn and go in a random direction. When you rightclick it it will change the direction. Hitting it two times will remove it.
Last edited by PilzAdam on Fri Aug 03, 2012 14:09, edited 1 time in total.
 

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tkerwel
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by tkerwel » Thu Aug 02, 2012 14:44

OMG why /giveme 1000... isnt that a bit to much ;-)

will test this tomorrow, sounds nice and if thats good as the carts and beds i guess its a "must to have" !
++++ Kung walang tiyaga, walang nilaga. ++++
 

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by PilzAdam » Thu Aug 02, 2012 14:59

Ive updated th link.
Now the leg lag is fixed.
 

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by PilzAdam » Thu Aug 02, 2012 16:31

New update now with textures (and some bugfixes).
 

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Topywo
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by Topywo » Thu Aug 02, 2012 19:48

Fun! They don't care to jump off a cliff, they survive and go for a swim.

Bugs/glitches: sometimes the head and/or legs mix with nodes (dirt with grass, tree_trunk). Not always a response by rightclicking it.

But they stayed cute.

edit: typo's
Last edited by Topywo on Thu Aug 02, 2012 19:48, edited 1 time in total.
 

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by PilzAdam » Fri Aug 03, 2012 08:10

Topywo wrote:Fun! They don't care to jump off a cliff, they survive and go for a swim.

Bugs/glitches: sometimes the head and/or legs mix with nodes (dirt with grass, tree_trunk). Not always a response by rightclicking it.

But they stayed cute.

edit: typo's

The have no real moving generator yet. I just want to know wether its possible to make 3D mobs like this.
 

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by Topywo » Fri Aug 03, 2012 12:01

First I didn't even notice how you made them, so I think they look pretty natural. And it seems to work.
 

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by PilzAdam » Fri Aug 03, 2012 12:24

Topywo wrote:First I didn't even notice how you made them, so I think they look pretty natural. And it seems to work.

Thats good.
 

lesliev
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by lesliev » Fri Aug 03, 2012 12:49

PilzAdam wrote:Hello everyone!
I have just tried to code a mob. Here is the actual development state: http://www.file-upload.net/download-4627218/mob_test.zip.html.
I just want to know what you think about it.
Use "/giveme mob_test:mob 1000" and place the item somewhere. The mob will spawn and go in a random direction. When you rightclick it it will change the direction. Hitting it two times will remove it.


Haha, this is quite an interesting idea! I like the smiley faces :)

Sorry 3D mobs are taking a bit of time but I am still working on them. I'll focus on the protocol a bit now, then we can make them controllable from lua.
 

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by dgvsdg » Thu Nov 22, 2012 23:40

Hi, i wanted to start modding minetest but im not sure how and i tried looking up tutorials online but i couldnt find any that helped me, do you have any tips to help me out?
 

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by InfinityProject » Fri Nov 23, 2012 05:20

lesliev wrote:Sorry 3D mobs are taking a bit of time but I am still working on them. I'll focus on the protocol a bit now, then we can make them controllable from lua.


Hey lesliev, check out this, it might have some code you need.
 

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by InfinityProject » Fri Nov 23, 2012 05:22

dgvsdg wrote:Hi, i wanted to start modding minetest but im not sure how and i tried looking up tutorials online but i couldnt find any that helped me, do you have any tips to help me out?


Hi dgvsdg, check out this topic. It has some modding resources.
 

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by dgvsdg » Fri Nov 23, 2012 22:48

InfinityProject wrote:
dgvsdg wrote:Hi, i wanted to start modding minetest but im not sure how and i tried looking up tutorials online but i couldnt find any that helped me, do you have any tips to help me out?


Hi dgvsdg, check out this topic. It has some modding resources.


help me a little but i was wondering if there was any online videos or very basic step by step guides?
 

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by InfinityProject » Sat Nov 24, 2012 00:31

I have not seen any videos. The tutorial by Jeija listed on that page will help you. It's basic.
 

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by InfinityProject » Sat Nov 24, 2012 19:00

It seems my sheep has lost it's torso! Oh no!
Image
There's it's head at least.
Last edited by InfinityProject on Sat Nov 24, 2012 19:01, edited 1 time in total.
 

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by Sokomine » Sat Nov 24, 2012 19:38

Seems to be a bug. I had the same problem when I tried this mod some time ago. If you want sheep, install the animals-modpack (mobf). Afaik the sheep there are derived from this mod here.
Last edited by Sokomine on Sat Nov 24, 2012 19:38, edited 1 time in total.
A list of my mods can be found here.
 


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