Oops, you're right. The forum software switch to phpBB has messed with the attachment link format. Thanks for pointing that out, dgm5555!
dgm5555 wrote:BTW is it possible to put the map in a git repository, that way it could be automatically updated with MT-GitSync.
Git doesn't really work so well with binary files like maps. It would store all past versions of the map in their entirety in the repo, so repo size would balloon. But I'll think about it.
It would be cool if there would be an analog to diff and patch for Minetest worlds: If I could produce a file with changed nodes (or perhaps entire map blocks) between two versions (aka "diff") and then everyone else could apply this file to their existing map ("patch"). Then people could build their own stuff on the map and still get my updates too.
dgm5555 wrote:And I know its somewhat inefficient, but as you use so many mods what about just adding them all into the worldmod folder?
Tx
I've been thinking I could collect all needed and optional mods into a Minetest "Stampy" game on GitHub. I guess the actual mods could be git submodules, so updating them would still be possible. Then people would just have to download this to their games directory and change the "gameid" in world.mt.