This is a game mode which goal is to polish the default mechanics and aesthetics, while adding on things.
Right now there isn't much changed, though. With large code update I will update this.
Github RepositoryLicense: See individual mods for licensing information.
Different states of fire
Sparkling Essence
This is organized as: Description (name)
- Dripping Liquids, lava that shoots out particles, and water with particles in it (Liquid Aesthetics)
- Hunger, Thirst and tiredness. (Necessities)
- Magic wands, Potions, and ores. (Magic)
- Fire which looks different around different blocks and fire entities. (Improved Fire)
- More fences, gates, doors, and walls (Ultimate Barriers)
- Orespawn based off of Calinou's orespawn mod (Orespawn)
- Engines, Pipes, Wires and machines (Machines)
Release 0
- Better door sound
- Better sounds for stone and wood groups
- Hoes use right click
- Farmland has a slight decrease in height