lightonflux wrote:It is really annoying that the anvil spams the chat. Would it be possible to use the notification above the hud instead?
2015-08-01 11:47:01: ERROR[main]: ServerError: ...bin\..\mods\village_modpack\cottages/nodes_furniture.lua:338: attempt to call method 'get_player_velocity' (a nil value)
2015-08-01 11:47:01: ERROR[main]: stack traceback:
2015-08-01 11:47:01: ERROR[main]: ...bin\..\mods\village_modpack\cottages/nodes_furniture.lua:338: in function 'allow_sit'
2015-08-01 11:47:01: ERROR[main]: ...bin\..\mods\village_modpack\cottages/nodes_furniture.lua:387: in function 'on_rightclick'
2015-08-01 11:47:01: ERROR[main]: C:\games\minetest\bin\..\builtin\game\item.lua:326: in function <C:\games\minetest\bin\..\builtin\game\item.lua:319>
blert2112 wrote:Crashing with this error when attempting to sit...
Sokomine wrote:blert2112 wrote:Crashing with this error when attempting to sit...
Are you using a sufficiently recent version of MT? Though it doesn't look as if the function get_player_velocity is particulary new...
twoelk wrote:you can freeze people with it but they keep on drifting in whatever direction they were heading when the commando hit them. verry funny but not so usefull in a teacher-student-scenario.
cottages.handmill_product[ 'default:cobble' ] = 'default:gravel';
cottages.handmill_product[ 'default:gravel' ] = 'default:sand';
cottages.handmill_product[ 'default:sand' ] = 'default:dirt 2';
cottages.handmill_product[ 'flowers:rose' ] = 'dye:red 6';
cottages.handmill_product[ 'default:cactus' ] = 'dye:green 6';
cottages.handmill_product[ 'default:coal_lump'] = 'dye:black 6';
Sokomine: _occl_cul_per_bl: ah. an older version of cottages used the slab created by stairs (3 wooden planks -> 6 slabs). since a few days, it uses the moreblocks-slab (4/16) if moreblocks is installed
cottages_feldweg_mode = "simple"
Onyx wrote:I personaly prefer the middle screenshot (boxy style), anyway, you've done a good job, keep it up!
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