RHR wrote:Here are some suggestions:
...
Ghosts could drop ... white dye or glass fragments
Minerz wrote:Does anyone know how to make the mobs of Creatures have more health and deal more damage? I would appreciate any help,
-Minerz
Minerz wrote:How do I make the mobs of "Creatures" have more health and pack more of a punch when they attack? Help is appreciated,
-Minerz
LNJ wrote:I think I've found a bug!
The mob spawner have no description, so the itemstring will be displayed.
Joz wrote:Good mod composition!
I would love to see mobs (especially sheeps) to turn their heads to the next players, but I don't know if it will cause more server lagging (because of one additional lua entity), so it have to wait until client side mods are supported…
fireglow wrote:I like this mod very much, just installed it, looks very nice!
Spawners, nice animations, very cool.
Will be running this on my server in unison with another mobs mod.
When will there be more mobs like cows (milk), chickens (eggs), etc?
2015-11-08 12:17:24: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-11-08 12:17:24: ERROR[main]: Lua: Double fault error from mod 'sheep' in callback luaentity_Step(): error in error handling
In thread 7ff57f83b7c0:
/home/aa0001/minetest/minetest-0.4.13/src/server.cpp:511: void Server::step(float): A fatal error occurred: Lua: Double fault error from mod 'sheep' in callback luaentity_Step(): error in error handling
Debug stacks:
DEBUG STACK FOR THREAD 7ff572192700:
#0 virtual void* EmergeThread::Thread()
(Leftover data: #1 MapBlock* ServerMap::loadBlock(v3s16))
(Leftover data: #2 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
(Leftover data: #3 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7ff572993700:
#0 virtual void* CurlFetchThread::Thread()
DEBUG STACK FOR THREAD 7ff573194700:
#0 virtual void* ServerThread::Thread()
#1 void Server::Receive()
(Leftover data: #2 void Server::SendBlocks(float))
(Leftover data: #3 void RemoteClient::GetNextBlocks(ServerEnvironment*, EmergeManager*, float, std::vector<PrioritySortedBlockTransfer>&))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 bool getCraftingResult(Inventory*, ItemStack&, std::vector<ItemStack>&, bool, IGameDef*))
(Leftover data: #6 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
DEBUG STACK FOR THREAD 7ff57f83b7c0:
#0 int main(int, char**)
#1 Dedicated server branch
#2 void dedicated_server_loop(Server&, bool&)
#3 void Server::step(float)
./Neuromancerserver.sh: line 3: 1124 Aborted (core dumped) ./minetestserver --gameid Neuromancer --world neuromancerworld --port 30001 --config neuromancerworld.conf
2015-11-08 12:16:21: ACTION[ServerThread]: ethan123 uses throwing:bow_steel, pointing at [object 630]
2015-11-08 12:16:21: ACTION[ServerThread]: ethan123 uses throwing:bow_steel, pointing at [object 630]
2015-11-08 12:16:22: ACTION[ServerThread]: ethan123 uses throwing:bow_steel, pointing at [object 630]
2015-11-08 12:16:22: ACTION[ServerThread]: ethan123 uses throwing:bow_steel, pointing at [object 630]
2015-11-08 12:16:26: ACTION[ServerThread]: ethan123 punches object 749: LuaEntitySAO at (121.587,8.55,-107.082)
2015-11-08 12:16:27: ACTION[ServerThread]: Player ethan123 punched by LuaEntitySAO at (121.539,10.3,-107.484), damage 1 HP
2015-11-08 12:16:36: ACTION[ServerThread]: ethan123 punches object 630: LuaEntitySAO at (122.733,-4.94216,-97.456)
2015-11-08 12:16:53: ACTION[ServerThread]: ethan123 damaged by 1 hp at (124.587,-2.451,-95.243)
NickelbackSlayer wrote:Hello, this might be a dumb question but I have been looking for a good while for the wool mod and haven't been able to find it. It is a dependency for this one. Could someone please point me in the right direction? Thanks. I'm new here.
2015-11-14 18:16:19: ERROR[Main]: ServerError: Lua: Runtime error from mod 'sheep' in callback luaentity_Step(): ...est/games/schokomt/mods/cme/creatures/functions.lua:484: attempt to index local 'sn' (a nil value)
2015-11-14 18:16:19: ERROR[Main]: stack traceback:
2015-11-14 18:16:19: ERROR[Main]: ...est/games/schokomt/mods/cme/creatures/functions.lua:484: in function 'on_step'
2015-11-14 18:16:19: ERROR[Main]: ...test/games/schokomt/mods/cme/creatures/register.lua:215: in function <...test/games/schokomt/mods/mobs/cme/creatures/register.lua:210>
2015-11-15 10:11:53: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-11-15 10:11:53: ERROR[main]: Lua: Runtime error from mod 'sheep' in callback luaentity_Step(): .../minetest-0.4.13/bin/../mods/cme/creatures/functions.lua:484: attempt to index local 'sn' (a nil value)
2015-11-15 10:11:53: ERROR[main]: stack traceback:
2015-11-15 10:11:53: ERROR[main]: .../minetest-0.4.13/bin/../mods/cme/creatures/functions.lua:484: in function 'on_step'
2015-11-15 10:11:53: ERROR[main]: ...t/minetest-0.4.13/bin/../mods/cme/creatures/register.lua:215: in function <...t/minetest-0.4.13/bin/../mods/cme/creatures/register.lua:210>
In thread 7f1a1065a7c0:
/home/aa0001/minetest/minetest-0.4.13/src/server.cpp:511: void Server::step(float): A fatal error occurred: Lua: Runtime error from mod 'sheep' in callback luaentity_Step(): .../minetest-0.4.13/bin/../mods/cme/creatures/functions.lua:484: attempt to index local 'sn' (a nil value)
stack traceback:
.../minetest-0.4.13/bin/../mods/cme/creatures/functions.lua:484: in function 'on_step'
...t/minetest-0.4.13/bin/../mods/cme/creatures/register.lua:215: in function <...t/minetest-0.4.13/bin/../mods/cme/creatures/register.lua:210>
Debug stacks:
DEBUG STACK FOR THREAD 7f1a02ffd700:
#0 virtual void* EmergeThread::Thread()
(Leftover data: #1 MapBlock* ServerMap::loadBlock(v3s16))
(Leftover data: #2 void ServerMap::loadBlock(std::string*, v3s16, MapSector*, bool))
(Leftover data: #3 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7f1a037fe700:
#0 virtual void* CurlFetchThread::Thread()
DEBUG STACK FOR THREAD 7f1a03fff700:
#0 virtual void* ServerThread::Thread()
#1 void Server::Receive()
(Leftover data: #2 void Server::SendBlocks(float))
(Leftover data: #3 void RemoteClient::GetNextBlocks(ServerEnvironment*, EmergeManager*, float, std::vector<PrioritySortedBlockTransfer>&))
(Leftover data: #4 void ItemStack::serialize(std::ostream&) const)
(Leftover data: #5 bool getCraftingResult(Inventory*, ItemStack&, std::vector<ItemStack>&, bool, IGameDef*))
(Leftover data: #6 void ItemStack::deSerialize(std::istream&, IItemDefManager*))
DEBUG STACK FOR THREAD 7f1a1065a7c0:
#0 int main(int, char**)
#1 Dedicated server branch
#2 void dedicated_server_loop(Server&, bool&)
#3 void Server::step(float)
./Neuromancerserver.sh: line 3: 2531 Aborted (core dumped) ./m
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