![Image](https://github.com/gamerbude/minetest_tng/raw/master/menu/header.png)
Introduction
Hello!
I decided to fork Minetest NeXt (by BlockMen).
I renamed it to Minetest The NeXt Game / Minetest TNG! :D
And I don't develop it alone! JBB and fridolin help me! (JBB - Code + Textures, fridolin - Textures) :)
TNG should be a lightweight game with a good survival aspect. Here is a short list what should be added in the next time:
- Compost bin -> Compost + Dirt -> Garden Soil (plants should grow faster on it and need less water)
- Cutting board and knife for making salads
- Cauldron for cooking soups
- Pear, Banana (Palm), Coconut (Palm) Trees
- Giant mushrooms
- Pies
- Cabbage, Tomamtos, Kiwis
- Playereffects + Potions
- Seasons
Here is the handmade website of the game!
And JBB created for fun a TNG landscape theme for firefox:
https://addons.mozilla.org/de/android/a ... landscape/Changelog
La-Test Version [0.4.14]:
- Default/ruins.lua: Fix crash on nil value [by fscorpio]
v16.08 - The Delicious Update [0.4.14]: - Farming: Mature Plants are harvestable by a single rightclick now
- Default: Added rounding helper function
- Farming: Infotext displays the percent that the plant is grown
- Increase uses of most tools
- Default: Ladder recipe returns two, not only one
- Default: Mese lamp recipe returns two, and needs obsidian glass
- Add torch wield light (disabled by default)
- Food: Add hamburger, clean up, add documentation
- Hunger: Rewrite eating function partly
- Farming: Add lettuce
- Add 'Chessboard' from realchess mod by kilbith
- Add Chairs, that are sittable
- (Re)Add give initial stuff and enable with a crafting guide per default
- Farming: Add gardens (and API) for seeds
v16.07 - The Latest Update [0.4.14]:
- Documentation: Update Tree growing Functions
- Ruins: Fix small warning
- Farming: Fix recipe for hoes
- Default: Move legacy stuff to extern mod
- Default: Disable Sneak Glitch
- Fences now connect with signs
- Add bucket with snow
- Use better sapling texture (from Wasteland/BlockMen)
- settingtypes.txt: Correct TNT setting name (thanks, fscorpio)
- Default: Stair recipe returns 8, not 6 (thanks MTG)
- Bone meal recipe returns 2, not 4 (because you can get so many bones now)
v16.06 - The Farming Update [0.4.14]: - Moved dye mod to default
- Bone meal can also be used on dirt without grass
- Made everything GPLv3+ that was compatible
- Fixed gold ore drops
- Rewrite Farming mod with timer, no abms
- Added strawberries
- Fixed bone meal bug (not taken in survival)
- Grass and Straw can be used as fuel now
v16.05 - The Tree Update [0.4.14]: - Added garden soil
- Added death messages
- Added sandstone and desert stone with all ores
- Added frozen zombies (spawning in snow biomes)
- Added crafting guide (modified version of kilbith's Crafting Guide mod)
- Added salt ore
- Made ores more rarely
- Renamed Bread into roll
- Added roll with fried egg
- You'll get bones if you eat meat
- Rewrote tree growing with timers, no abms (so it's possible that trees need longer to grow)
- Added Tree API
- Changed dry dirt texture (its the one from Wasteland now)
- Ghosts also spawn in caves
- Added difficult settings (difficult = easy/normal/hard)
- Added garden soil
- Zombies spawn in up to 150 nodes high (not 50)
- Added some aliases for better MTG compatibility
- Moved wool, screwdriver, sethome mods to default
- Added maple, red maple and cherry trees!
v16.04-2 [0.4.14]: - Improved Fences and Fence Gates:
╠⇒ It's impossible to jump over them
╠⇒ Fences connect to Fence Gates
╚⇒ The collision box doesn't fill the complete node. - Added walls (with API)
- Added Teleporter Chests
v16.04-1 [0.4.13]: - Removed give_initial_stuff mod (If someone wants I'll add it again)
- Added CME (Creatures Mob Engine) (Mod/Modpack by BlockMen) Current Mobs: sheep, chicken, zombie, ghost, oerrki
- Added Achievements (modified awards mod)
- Added Bone Meal (You can use it by a right-click on grass)
- New inventory design (icons)
- Added Hud and hunger mod (modified)
- Added automatic item pick-up on [USE]-key (e by default)
- Added obsidian glass panes
- Added better item physics (based on builtin item WTFPL mod by PilzAdam)
- Added old ruins that are generated into the world
- Added a settingtypes.txt for settings in the main menu (only useable with Minetest 0.4.13-dev / 0.4.14)
- Added new walls (API), but they are disabled by default, because you'll need the 0.4.13-dev/0.4.14.
- Added papyrus block, stair, slab and fence
- Added a simple workbench for decoration and crafting
- Added fence gates
- The wieldhand adapts to the skin now
- You can fastly cut leaves with a shears now
- new powerful method to register nodes of APIs
- Added "Flint" and "Flint and Steel"
- Changed default maximal stack size to 100
- Added a steel sign and updated textures
- Added dry dirt (without grass, so you can build dirt paths / roads)
- Dirt with Snow is craftable by Dirt and snow now
v16.03 [0.4.13]: - Added wool carpets (in all coulors)
- Added tables
- Added itemframes (based on Zeg9's mod)
- Added straw stairs (to build beautiful roofs)
- Added vines (not growable, will be soon™)
- Added pear (don't looks good at the moment, will be fixed soon™)
Minetest NeXt (by BlockMen) [0.4.13]: - Mese Ore still glows
- No normalsmaps
- 3D torches
- Armor
- TNT API (PR #667)
- Burntime (as fuel) can be definied via groups (PR #361)
- Mushrooms have no spores anymore, slowly grow as node when light < 8
- Restored textures of diamond block, jungletree and - wood, grass (not such exaggerated green)
- Restored improved water movement (player)
- Apples are now generated in leaves
- Option to disable bones
- Many fixes of bugs in Minetest Game
- Added option to disable bones ("enable_bones = false" in minetest.conf)
- New door textures
- Added charcoal (by LNJplus)
- Added Fence API and fences in all wood types (by LNJplus)
- Make buckets control scheme consistent (by Jordach)
- Don't empty/fill buckets in creative mode
- Beds are craftable with any wool again
- Added potatoes and improved farming API (by LNJplus)
- Added basic commands (/whoami, /ip and /kill) (by LNJplus)
- Added search to creative menu (by jp)
- Added Steel trapdoor (by sofar)
- Added Birch trees (based on Aspen trees by sofar)
- Improved a few sounds (sounds by IngarKTC)
- Improved default mapgen settings (for mapgen v6)
- A lot improved textures
- Waterlilies are walkable
- and other fixes and tweaks
Screenshots / Wallpaper
![Image](http://i.imgur.com/WZsaTCS.jpg)
Copyright (C) 2016 LNJ; CC BY-SA 3.0 (the TNG header is based on a header by BlockMen, 2015; CC BY-SA 3.0)
![Image](http://imgur.com/4o87qwS.jpg)
Copyright (C) 2016 LNJ; CC BY-SA 3.0 (the TNG header is based on a header by BlockMen, 2015; CC BY-SA 3.0)
![Image](http://i.imgur.com/W1bZ64i.jpg)
Copyright (C) 2016 LNJ; CC BY-SA 3.0 (the TNG header is based on a header by BlockMen, 2015; CC BY-SA 3.0)
![Image](http://i.imgur.com/lnsvr1y.jpg)
Copyright (C) 2016 LNJ; CC BY-SA 3.0 (the TNG header is based on a header by BlockMen, 2015; CC BY-SA 3.0)
![Image](http://i.imgur.com/B3Ok41Y.jpg)
Copyright (C) 2016 LNJ; CC BY-SA 3.0 (the TNG header is based on a header by BlockMen, 2015; CC BY-SA 3.0)
![Image](http://i.imgur.com/iRSaqwL.jpg)
Copyright (C) 2016 LNJ; CC BY-SA 3.0, based on header by BlockMen, 2015 (CC BY-SA 3.0)
![Image](https://mail.incredible.ninja/cloud/index.php/s/6v9QxhLG6vJFryx/download)
Copyright (C) 2016 benrob0329; CC BY 3.0 (using
this CC BY 3.0 font)
![Image](http://i.imgur.com/YqYSZf8.jpg)
by LNJ, 2016
![Image](http://i.imgur.com/Ky2qa4G.png)
by LNJ, 2016
![Image](http://imgur.com/CoTiBw3.jpg)
by LNJ, 2016
![Image](http://imgur.com/4USFbx0.jpg)
by LNJ, 2016
![Image](http://i.imgur.com/OkZ989y.png)
Screenshot by BlockMen
![Image](http://i.imgur.com/VQN7U8G.png)
Screenshot by BlockMen
![Image](https://lut.im/S2yl07zInv/zFCFX2k18K4WlJJr.png)
Screenshot by jp
![Image](https://cloud.githubusercontent.com/assets/13557034/12564323/e57d59da-c3ae-11e5-8aa2-9ef50b3d7028.png)
Screenshot by LNJ
![Image](https://cloud.githubusercontent.com/assets/13557034/13545942/9c3787c4-e29d-11e5-9032-e0380b2dba73.png)
Screenshot by LNJ (tested bonemeal)
![Image](http://i.imgur.com/QfKshMR.jpg)
Wallpaper by LNJ (inspired by BlockMen)
Copyright (C) 2016; CC BY-SA 4.0
Download 1920x1080![Image](https://cloud.githubusercontent.com/assets/13557034/18165742/5dcde0a4-7047-11e6-805f-0a20a983c043.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18165741/5dcd24fc-7047-11e6-9fe4-23c26e0ec93c.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18165743/5dd2ba8e-7047-11e6-92ce-1d35b21e19b7.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18165744/5ddc517a-7047-11e6-8adc-d178c7c4a1b6.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18165980/c1fd5c8e-7048-11e6-8f86-11870fe7c717.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18166325/da957a72-704a-11e6-8180-72530d2d291f.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18166326/da999562-704a-11e6-8e06-ea7fe2b20a60.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18166327/da9c8ccc-704a-11e6-8c02-a13b0019f944.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18166328/da9f660e-704a-11e6-8248-552cc2d0e241.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18166329/daa4d4d6-704a-11e6-83c8-c919a64f0f43.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18166330/daa94af2-704a-11e6-9106-4888bbf0f994.png)
![Image](https://cloud.githubusercontent.com/assets/13557034/18166331/dab3dbc0-704a-11e6-96bc-a1b21e0f423c.png)
Here you can find all Minetest TNG Wallpapers!
Most interesting Features
- Mobs (Improved CME)
- Hunger
- Achievements
- Armor
- Ruins (generated into the world)
- More trees (not the mod)
- More Crops (Potatoes, Lettuce, Strawberries)
- More Cooking/Food recipes
Notes
This game is only playable with Minetest 0.4.14 or above!
If you play this game I recommend you to use the MGv5/7 or the Valleys MG, because only there all biomes will be supported (eg. the maple biome, or the savanna biome).
Download
La-Test Version (MT 0.4.14): GitHub (.zip),
GitHub (.tar.gz)Version 16.08 (MT 0.4.14):
GitHub (.zip),
GitHub (.tar.gz)
Or browse the code on
GitHub!
License
Code:
GPLv3.0+Textures:
CC BY-SA 3.0See README.txt in each mod directory for more information
Ideas and suggestions
If
YOU have got any ideas, please write a comment under our
TODO-List on GitHub or open a new issue!
Of course you can also post a comment in this forum! :)
Notes #2
Feel free to post your screenshots! :)
This game is not finished yet! Please report all bugs! :)