UjEdwin wrote:doors does not care about protected areas when you placing it
UjEdwin wrote:Error? (tested the https://github.com/minetest/minetest_game from yesterday) its the default fences
local function is_owner(pos, name)
local owner = minetest.get_meta(pos):get_string("owner")
if owner == "" or owner == name or minetest.check_player_privs(placer, "protection_bypass") then
return true
end
return false
end
ShadMOrdre wrote:Are you still using VC++ 2010 for your builds, or have you updated to a more recent version of Visual Studio?
disable_joystick
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
sfan5 wrote:Now with freshly updated Irrlicht, cURL, sqlite3, LevelDB, Freetype and sound libraries!
+ 12 commits
Download: minetest-0.4.14-abb6fba
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
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