TheReaperKing wrote:I noticed the same thing, sometimes the same mod name (and more importantly folder name) but a different mod author. Right at the top it has 3Dplayer and awards as examples. Perhaps especially for folders with the same name the folder could be followed by the name of the repo owner? For example awards(rubenwardy)
rubenwardy wrote:TheReaperKing wrote:I noticed the same thing, sometimes the same mod name (and more importantly folder name) but a different mod author. Right at the top it has 3Dplayer and awards as examples. Perhaps especially for folders with the same name the folder could be followed by the name of the repo owner? For example awards(rubenwardy)
There is only one mod called awards. The other is a github fork used by someone to contribute a patch - This list should not contain that fork, at least not by default
Mod Releases • Re: [Mod] Mobs Redo [1.30] [mobs],tenplus1/mobs_animal,https://forum.minetest.net/viewtopic.php?t=9917&p=228759#p228759
Mod Releases • Re: [Mod] Mobs Redo [1.14] [mobs],http://www.github.com/tenplus1,https://forum.minetest.net/viewtopic.php?t=9917&p=185521#p185521
Mod Releases • Re: [Mod] Mobs Redo API[1.31][Mobs],tenplus1/mobs_redo,https://forum.minetest.net/viewtopic.php?f=11&t=9917
Mod Releases • Re: [Mod] Mobs Redo Animals (mobs_animal) [1.31][Mobs],tenplus1/mobs_animal,https://forum.minetest.net/viewtopic.php?f=11&t=9917
Mod Releases • Re: [Mod] Mobs Redo Monsters (mobs_monster)[1.31][Mobs],tenplus1/mobs_monster,https://forum.minetest.net/viewtopic.php?f=11&t=9917
Mod Releases • Re: [Mod] Mobs Redo Simple NPC and Trader (mobs_npc)[1.31][Mobs],tenplus1/mobs_npc,https://forum.minetest.net/viewtopic.php?f=11&t=9917
$ ./gitsync.py
Traceback (most recent call last):
File "./gitsync.py", line 439, in <module>
mkdispnames()
File "./gitsync.py", line 297, in mkdispnames
dispmods.append((add_rating(a, b),b,c))
File "./gitsync.py", line 286, in add_rating
if y in upstream_urls:
NameError: global name 'upstream_urls' is not defined
Morn76 wrote:What is it with Canadians and this thread? I think izzyb is Canadian too. This is starting to resemble a South Park episode where everyone turns Canadian all of a sudden. ;-)
ExeterDad wrote:Morn76 wrote:What is it with Canadians and this thread? I think izzyb is Canadian too. This is starting to resemble a South Park episode where everyone turns Canadian all of a sudden. ;-)
Canadians are cool. They're the only ones that can say "Take off, hoser" properly.
EdShouldBeInBed wrote:EDIT: You are now among the true prophets of Minetest. I wanted to emulate tenplus1's Xanadu server set up locally, and was set to have HOURS of typing and cloning... and you made it the work of maybe 15 minutes. Hats off, sir.
EdShouldBeInBed wrote:Now, can anyone give me hints on how to set up a desktop short cut so I don't need to run in terminal? It's in my home directory (I'm the only user of this machine any who.)
# cp gitsync.png /usr/share/icons/
# cp gitsync.desktop /usr/share/applications/
$ cp gitsync ~/bin
$ gedit ~/bin/gitsync
EdShouldBeInBed wrote:Morn76:
Anyway MT Sync could check if it needs to use --recursive to retrieve submodules from other gits? A few favourites have changed to modpacks with recursive links to their sub mods.
Morn76 wrote:EdShouldBeInBed wrote:Morn76:
Anyway MT Sync could check if it needs to use --recursive to retrieve submodules from other gits? A few favourites have changed to modpacks with recursive links to their sub mods.
Can you point me to an example mod pack that uses this? I need a test case.
EdShouldBeInBed wrote:https://github.com/FaceDeer/castle is one that gives me empty directories when I try to d/l it.
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