Done.paramat wrote:The wiki is out of date and needs updating now. V7 is now the default.
hajo wrote:Done.paramat wrote:The wiki is out of date and needs updating now. V7 is now the default.
TARD wrote:How do I run v7 from a server i made with cmake and git? All I know is how to minetest/bin/ .minetestserver, and that gives 6.
paramat wrote:The wiki is out of date and needs updating now.
V7 is now the default.
TumeniNodes wrote:Now you can start on mgV8
ExeterDad wrote:@TumeniNodes - With a little bit of parameter tweaking, you can eliminate the "rugged mountains" in mgv7 and still have the ridges and rivers and extra biomes.
ExeterDad wrote:TARD wrote:How do I run v7 from a server i made with cmake and git? All I know is how to minetest/bin/ .minetestserver, and that gives 6.
As far as I know there isn't any flags you can pass to the minetestserver bin upon launch to create a world from scratch. I usually just take the lazy way out. I create the mgv7 world in singleplayer and upload the world folder without running it first. This will prevent you from having to upload the map and player files.
TumeniNodes wrote:ExeterDad wrote:@TumeniNodes - With a little bit of parameter tweaking, you can eliminate the "rugged mountains" in mgv7 and still have the ridges and rivers and extra biomes.
Yes, I know, I've been tweaking V7 a lot for a little while now. I'm definitely not knocking V7, it's awesome and I know a ton of work has been put into it, and congratulations are definitely due to paramat and others who worked so hard on it for so long now... it definitely belongs as default.
The settings I use in V7 just really slow things down because I used "eased" I think on 2 occasions, which makes the gen work really hard. V7 is a powerful mapgen so using "eased" settings can be like trying to use a tie-wrap to decrease the power of water shooting from a fire-hose, (it's gonna have it's downsides) ; )
When I set a new world with my settings, even with no mods added... it takes quite a while for the world to load up.
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