burli wrote:What's missing in Minetest? View range. Currently I play with max_block_generate_distance = 16 and a view range of 200 to 250. But it seams that higher max_block_generate_distance have no more effect
And this view range is still not enough for a good "feeling"
max_block_generate_distance = 16
max_block_send_distance = 16
burli wrote:No, I had to setYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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max_block_generate_distance = 16
max_block_send_distance = 16
forgot the last value. Now it is better. But Minetest is still not able to use the full power of my hardware
MineYoshi wrote:Try enabling all the shaders, make view_range bigger... Can't wait to see the FrameRate!
burli wrote:MineYoshi wrote:Try enabling all the shaders, make view_range bigger... Can't wait to see the FrameRate!
I don't have a high end PC, so it is no problem to get the frame rate below 10 if you set everything to highest values and look over a dense forest. But in most cases the frame rate is above 30
Byakuren wrote:Not sure if this has been mentioned yet but we should also consider what Minetest is lacking as a modding platform compared to Minecraft Forge, since that is the main platform for Minecraft mods.
Linuxdirk wrote:Byakuren wrote:Not sure if this has been mentioned yet but we should also consider what Minetest is lacking as a modding platform compared to Minecraft Forge, since that is the main platform for Minecraft mods.
We don’t even need to compare it to Forge. Just have a look on what Resource Packs are capable of doing. Or all the internal API stuff that is changable by a shit-ton of userspace commands and configuration options.
It makes me sad that a closed-source game owned by microsoft and developed in obfuscated Java code has a better modding API and options than an open-source engine intended to be a modding platform.
Some devs (unfortunately those with the most influence) are even strongly arguing against more configuration options or extending the API to allow more changes of the core features.
- Require tools to be intact in crafting
ABJ wrote:The attitude of quite a lot of Minetesters and devs is just sad. "Minetest is not Minecraft. STFU and GTFO. Period. We don't give a damn what you 12-year-old creeperheads want."
Byakuren wrote:ABJ wrote:The attitude of quite a lot of Minetesters and devs is just sad. "Minetest is not Minecraft. STFU and GTFO. Period. We don't give a damn what you 12-year-old creeperheads want."
I don't know if you're being serious but I don't think this is accurate.
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