burli wrote:TumeniNodes wrote:can it be applied to an object which will open and close?
Not sure what you mean. Any example?
The idea of VoxelManip is, that you can get a part of the map (a chunk or a part of the chunk) as array. You can change the data in this array and write it back. But the chunk has to be generated first and the area has to be inside the chunk plus the surrounding shell of 16 nodes (emin, emax)
This is why, I have a sneaking suspicion... the voxelmanip is not going to work for a drawbridge?
Is it not reserved for generated map objects?
I need sleep, I'll check here in the morn