i will see what i can do to fix this. you can kill them manually by going into the debug and setting instakill to true. then you get a sword thet does around 60 damage i think.VanessaE wrote:NPCs aren't dieing in water anywhere near fast enough:
Discovered this cadre of NPCs under the waterfall near Sokomine's sanctuary on my server. This morning I discovered an even larger crowd, probably being added to by the single NPC portal that was located in the yard of that sanctuary.
VanessaE wrote:Discovered this cadre of NPCs under the waterfall near Sokomine's sanctuary on my server. This morning I discovered an even larger crowd, probably being added to by the single NPC portal that was located in the yard of that sanctuary.
that is so they dont get lost in cave also they only jump 1 block nowSokomine wrote:VanessaE wrote:Discovered this cadre of NPCs under the waterfall near Sokomine's sanctuary on my server. This morning I discovered an even larger crowd, probably being added to by the single NPC portal that was located in the yard of that sanctuary.
Seems they know where their sanctuary is :-) Unfortionately, they jump over the fence and drop into the water. I havn't installed the special invisible fences jojoa1997 designed yet. They ought to lern to swim instead of drowning.
I'm sorry I have tried it out and love. It is even on vanessae's server now. I said to gambit on irc (stupid same name issue). I will be making a wall around it so I can make it look kinda neat when the spawning goes into the ground. I still haven't been able to figure out how to spawn them. I will be looking at some others mods to help.Gambit wrote:Wow, my post got ignored. ;D
i might have it spawn each building individually like the map is loaded and then the buildings are spawned individually like looking at a 2d map so i wont have to dig into the ground.Sokomine wrote:Gambit: Your village looks very good considering the limitations in material. I wonder what you could do without those limitations :-)
jojoa1997: Integrating a village that size into the landscape will be difficult. It already is for smaller individual buildings. Make sure the entire area is loaded before you start spawning. Else parts will be missing or griefed by the cavegen algorithm (at least in older versions of MT).
maybe that is it. In init set instakill sword to true and then go in creative or use give me and it will kill them within 2 hits.deivan wrote:This one:
minetest.register_alias("peaceful_npc:npc", "peaceful_npc:npc_def")
But... This work to entities?
jojoa1997 wrote:download the new version it will get rid of player model troubles
[url=https://github.com/jojoa1997/peaceful_npc/archive/master.zip]Download[/url]
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