Jordach wrote:"Modding API has been deprecated in favour of a new one."
Does it mean we'll have to convert all our mods to the new api ?
/me hides...
Jordach wrote:"Modding API has been deprecated in favour of a new one."
I was using a fake past tense.Zeg9 wrote:Jordach wrote:"Modding API has been deprecated in favour of a new one."
Does it mean we'll have to convert all our mods to the new api ?
/me hides...
AndDT wrote:TNT from latest commit explodes immediately after I hit it with torch. Is it bug or feature? Minetest 0.4.7
Tedypig wrote:Is there a way to make it drop Mese and Diamonds? As of now it just destroys/removes them when it explodes.
PilzAdam wrote:Tedypig wrote:Is there a way to make it drop Mese and Diamonds? As of now it just destroys/removes them when it explodes.
1/3 of all nodes are dropped as items.
Tedypig wrote:PilzAdam wrote:Tedypig wrote:Is there a way to make it drop Mese and Diamonds? As of now it just destroys/removes them when it explodes.
1/3 of all nodes are dropped as items.
Is there a way to make it drop 100% of removed nodes as items?
-- if math.random(1,3) == 3 then
-- return
-- end
Dan Duncombe wrote:Is there any way to make it more powerful? I was thinking of doing a mod which includes an explosive and I was wondering how to make the explosion of this bigger. I will give credit to PilzAdam and whoever can help.
for dx=-2,2 do
for dz=-2,2 do
for dy=2,-2,-1 do
else
if math.random(1,5) <= 4 then
destroy(pos)
end
LionsDen wrote: I haven't played with the -1 value in the dy variable so I'm not sure what that does
Dan Duncombe wrote:Thankyou! I will probably make it not drop many items. Just so you know, the idea is going to be a part of my mod that only loads if this mod is installed, that adds 'condensed explosives'. i.e. Several TNT compacted into one.
Quick Question: Is there any way of making it not fall when lit? My explosive is intended to be like c4 in MW3- so it sticks to whatever surface you put it on, then blows up.
Rename the mod folder "tnt" not "TNT"darthvader wrote:ModError: Failed to load and run
C:\Users\prosper\Desktop\Minetest\bin\..\mods\TNT\init.lua
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