Building Essentials

(to be lib_nodebox_shapes)

Inspired by default:walls, Columnia, Castles, xdecor, and others, for their immense and invaluable creative value and the frustration of scrolling
through their countless repetitive pages of the same shaped nodes.  With much love to their respective creators!

This mod provides a library of nodebox shapes.  Types of shapes included are slabs, stairs, columns, fences, walls, beams, furniture, various custom shapes, as well as a library of general, simple and common shapes.  Currently there are 26 shapes to choose from, with a 4 step stair, and a multitextured fence available.  Also included, are nodes that are designed to be used as drop in replacements to build L-tree trees, using connected nodeboxes.

Using a pencil and paper, one creates blueprints, which are then arranged in the craft grid to build
various shape_nodes.  These shape_nodes can be placed in world, but are otherwise useless, unless used in the craft grid.

In the craft grid, placing a shape_node, (in the center), and any stone, wood, tree, or glass node, (bottom center, directly below shape_node), from a supported mod gives the user a node of that type, shaped like the shape_node.

Only the various shape_nodes appear in inventory, while the actual shaped nodes do not.  This prevents adding numerous
unnecessary pages to a players inventory, while still granting additional gameplay value.

My personal hope is that default fences, slabs, stairs, walls, and and other mods use this as a way to not only reduce inventory clutter, but to provide players with more artistic freedom.