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You can't call something easy to do an achievement. It's plain and simple. Graduate college is an achievement. Buying a house or apartment is an achievement. Paying mortgage or student loan is an achievement. Going to the corner store to buy food is not an achievement. Also guys stop recommending a ...
by NakedFury
Wed Oct 09, 2013 17:14
 
Forum: Mod Releases
Topic: [Mod] Achievements [2.3] [awards] – UI support, more awards
Replies: 156
Views: 91257

These are some very nice menu mock-ups.
by NakedFury
Mon Oct 07, 2013 03:15
 
Forum: Minetest General
Topic: Minetest GUI Mockup.
Replies: 48
Views: 7649

I have been trying to use this mod but don't understand the options in the config.

what are the coords for deathofplayer?
what is the respawn cmd and how do I use it?
Also the respawn message is not appearing at all.
by NakedFury
Mon Oct 07, 2013 02:37
 
Forum: WIP Mods
Topic: [mod] Set spawn [spawn]
Replies: 3
Views: 3115

What do you mean "how to do the code thing"?
by NakedFury
Tue Jun 25, 2013 01:18
 
Forum: WIP Mods
Topic: squids mod help
Replies: 36
Views: 6626

7 zip

free and opens all file type you come across on this forums.
by NakedFury
Thu Jan 17, 2013 18:06
 
Forum: Minetest General
Topic: How to use rar. files
Replies: 5
Views: 1152

Install 7-zip. Its free, better than normal zip program, allows you to open many formats, its free.
by NakedFury
Thu Jan 17, 2013 14:32
 
Forum: WIP Mods
Topic: .zip mods
Replies: 36
Views: 4804

Other possible world types:
Waterworld
World with very very few water, only on caves or deep underground.
by NakedFury
Thu Jan 17, 2013 12:54
 
Forum: Minetest Engine
Topic: Super Flat Mapgen
Replies: 18
Views: 5870

If you are looking for different ore generation process then I would suggest trying to make this one from a Minecraft mod:
http://www.minecraftforum.net/topic/1107057-146v2-custom-ore-generation-updated-jan-5th/

I would like to see the Veins generation.
by NakedFury
Sat Jan 12, 2013 03:55
 
Forum: WIP Mods
Topic: [Mod] Perlin-noise based ore generation [perlinore]
Replies: 22
Views: 5089

Minecraft at first had word of mouth advertising and even now I don't see any ads or commercials about it, it actually remains a sort of word of mouth advertising move, except massive quantity of youtube videos, iport and xbox game, merchandise, and 2 minecons. And yes when people find this game i s...
by NakedFury
Tue Dec 25, 2012 06:07
 
Forum: Minetest General
Topic: Why isn't Minetest more popular?
Replies: 80
Views: 13411

jordan is on a break
by NakedFury
Mon Dec 24, 2012 15:34
 
Forum: Minetest General
Topic: Requesting a 3d Model
Replies: 2
Views: 884

Adding the game to Desura could generate some traffic of interested player, coders, modders, etc.

Desura allows open source games and free games in their service.
I would also suggest adding the game to indiedb if its not already there.
by NakedFury
Mon Dec 24, 2012 15:31
 
Forum: Minetest General
Topic: Should this be on greenlight?
Replies: 11
Views: 8045

Desura is the better option.
by NakedFury
Sun Dec 23, 2012 22:21
 
Forum: Minetest General
Topic: Should this be on greenlight?
Replies: 11
Views: 8045

You have to give us more info if you ever want this bugs to be squashed.

Playing online or offline?

then all the questions by Topywo
by NakedFury
Sun Dec 23, 2012 05:24
 
Forum: Minetest Problems
Topic: Problem: Building/construction disapearring after consruction
Replies: 4
Views: 1012

Why are people so willing to ditch a GAME because of some PLAYERS? To me thats a bit retarded. So you don't like the IRC, don't use it. Simple as that. Exactly. Too easily swayed by others, too easy to stop doing what you enjoy because of others. This is totally wrong. ok you dont like someone, ign...
by NakedFury
Sun Dec 23, 2012 05:21
 
Forum: Minetest General
Topic: Close Topic
Replies: 16
Views: 2582

a mod already grants the third wish and the fourth.

Not sure if a mod could grant the first two.
by NakedFury
Wed Dec 19, 2012 21:40
 
Forum: Minetest General
Topic: Christmas Minetest Wishlist
Replies: 39
Views: 5671

Crystal.
by NakedFury
Wed Dec 19, 2012 12:06
 
Forum: Minetest Features
Topic: Proposal: Change the behavior of Mese [Completed]
Replies: 27
Views: 4900

For a better economy set it so only admins can get the minting machine and craft the coins. When a player enters the server for the first time they are given a set amount of coins. The admin then makes a server market where players trade stuff for more server coins. This is the only way to increase ...
by NakedFury
Tue Dec 18, 2012 17:39
 
Forum: Mod Releases
Topic: [Mod] Mint & Automatic Commerce Machines [mint]
Replies: 43
Views: 18018

OldCoder's Server Nexus [v0.4.4]

Welcome young adventurer to be. You have found the magical Server Nexus, a place filled with worlds ready to be explored, conquered, and civilized. You will embark in an adventure that will change you forever and will bring you plenty of friends and companions. OldCoder's Server Nexus offer a varied...
by NakedFury
Tue Dec 18, 2012 17:27
 
Forum: Minetest Servers
Topic: OldCoder's Server Nexus [v0.4.4]
Replies: 2
Views: 2771

increase the trunks width and height
by NakedFury
Tue Dec 18, 2012 16:07
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1277307

Michael Eh? wrote:I wasn't wanting remember multiple usernames or passwords. Just Servers and ports.


Just like what can be found in many shooter and online games, even minecraft has it and they show how good the connection is.
by NakedFury
Tue Dec 18, 2012 06:33
 
Forum: Minetest Features
Topic: Wishlist for 0.4.X (rails, main login menu, LUA debug)
Replies: 22
Views: 3774

You will be back.
by NakedFury
Mon Dec 17, 2012 04:06
 
Forum: Minetest General
Topic: Goodbye!
Replies: 10
Views: 2358

by NakedFury
Mon Dec 17, 2012 04:05
 
Forum: Minetest General
Topic: Windows XP server-making HELP??
Replies: 3
Views: 891

For recipe try:

w i w
w i w
w w w
w=wood
i=iron ingot
by NakedFury
Mon Dec 17, 2012 03:18
 
Forum: Mod Releases
Topic: [Mod] Exchange [0.1] [exchange]
Replies: 12
Views: 8013

Another problem in this game is the player name tag hovering over players.

All suggestions of going far and building deep won't work unless the game stops showing player names through blocks.

The point is, take out that hovering player name tag and all suggestions here will count.
by NakedFury
Mon Dec 17, 2012 01:56
 
Forum: Minetest General
Topic: Protections++,Fun--
Replies: 20
Views: 5904

LorenzoVulcan I do agree about the protection and the sandbox game type but when you build something and someone wants to destroy it just to mess with you it hurts a little. Also I would like to have a chance to kill that player before he can destroy my home or structure, a chance to protect it. Not...
by NakedFury
Thu Dec 13, 2012 03:23
 
Forum: Minetest General
Topic: Protections++,Fun--
Replies: 20
Views: 5904

That would be for version 2 of the Stuff Book.
- Information on what the object does
- How to build it
- Index for easy access to what you need to know
- Pictures of all resources added by the mod[such as marble and others]
by NakedFury
Tue Dec 11, 2012 15:51
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1369
Views: 516966

Can it be possible to create a light source equivalent to the games sun for underground cities[think dwarf city or any other underground race] and be tied to the same cycle as the sun?
by NakedFury
Tue Dec 11, 2012 06:36
 
Forum: Mod Releases
Topic: [Mod] Lights+ [12112013] [lightsplus]
Replies: 46
Views: 19575

Presenting
the
Technic Stuff Book
Download Me
This is a pdf file containing all info about the mod. Recipes, mod dependecies, download links, licenses, creator, How to videos, etc.
by NakedFury
Mon Dec 10, 2012 23:23
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1369
Views: 516966

What is new in the build?
by NakedFury
Sun Nov 11, 2012 13:25
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 319641

Not everyone is an artist, and even then it must be difficult to make then of good quality when they are 16x.
by NakedFury
Fri Oct 19, 2012 22:23
 
Forum: Mod Releases
Topic: [Mod] DarkAge [0.4] [darkage]
Replies: 127
Views: 51242
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