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Re: Mob Ideas

Oh Cool. this would be awesome if some of these could be developed. Although an idea of mine is that the towers that the bosses spawn in could have a "Destroy" switch on the outside that could be used before and/or after the boss if defeated. And once it is destroyed it would completely di...
by Nathan
Sun Aug 03, 2014 21:49
 
Forum: WIP Mods
Topic: Mob Ideas
Replies: 4
Views: 1763

Re: {mod} Bosses

Perhaps you could make a Very hard to defeat boss, and then you could create the boss a tower that spawns in certain places (like the pyramid mod) and after a long trek though the tower you could fight the boss (who only spawns in the top of his tower in a special room which he does not leave).
by Nathan
Thu Jul 17, 2014 16:07
 
Forum: WIP Mods
Topic: {mod} Bosses
Replies: 8
Views: 4788

Re: Way to delete objects from the map?

Nore wrote:No, it will delete *all* objects.

Oh. I was looking for a way to delete only unknown objects.
by Nathan
Tue Jul 01, 2014 16:13
 
Forum: Minetest General
Topic: Way to delete objects from the map?
Replies: 7
Views: 1711

Re: Way to delete objects from the map?

TenPlus1 wrote:type /clearobjects into game

I am assuming that this will only delete unknown objects, right?
by Nathan
Tue Jul 01, 2014 15:17
 
Forum: Minetest General
Topic: Way to delete objects from the map?
Replies: 7
Views: 1711

Re: Way to delete objects from the map?

Thanks, this will help...however I was hoping for a specific command that would delete all objects of a specific kind instantly.
by Nathan
Mon Jun 30, 2014 15:56
 
Forum: Minetest General
Topic: Way to delete objects from the map?
Replies: 7
Views: 1711

Re: Android Builds (ARM, x86, MIPS)

hunterdelyx1 wrote:Can i host a server on my device? It can be usefull for playing with frends in local network.

Sorry, but android will usually crash if try to host on it. Not only that but smartphones usually are not very powerfull, so hosting would also not work well on any mobile.
by Nathan
Fri Jun 27, 2014 18:49
 
Forum: Minetest Builds
Topic: [Android] Builds for ARM, x86 and MIPS
Replies: 146
Views: 51242

Way to delete objects from the map?

I have enabled a mod for objects, and now that I have recently disabled it everything that came from the mod is an unknown object. Is there a way I delete all objects of a specific type from a map?
by Nathan
Fri Jun 27, 2014 18:45
 
Forum: Minetest General
Topic: Way to delete objects from the map?
Replies: 7
Views: 1711

Re: Android Builds (ARM, x86, MIPS)

Is this open source? If so what licence, and where can I get the source code?
by Nathan
Tue Jun 24, 2014 01:04
 
Forum: Minetest Builds
Topic: [Android] Builds for ARM, x86 and MIPS
Replies: 146
Views: 51242

Gold

I have finally mined deep enough to find Gold, Diamond, and Mese. So now that I have plenty of gold ignots what do I do with them? I tried to make tools but cannot seem make them out of gold.

So my question is:
How do you use gold?
by Nathan
Mon Jun 23, 2014 16:34
 
Forum: Minetest Features
Topic: Gold
Replies: 3
Views: 1149

Re: [Mod] UFOs [ufos]

Topywo wrote:furnace.lua line 2 :

ufos.fuel = "default:obsidian_shard"

Thanks, my UFO now runs on different fuels.
by Nathan
Fri Jun 20, 2014 15:54
 
Forum: Mod Releases
Topic: [Mod] UFOs [ufos]
Replies: 99
Views: 69896

Re: Light

Yes I have renamed it, and I have also installed everything it depends on. However I have found a plugin called "Magma Tools," which emits enough light to grow plants.
by Nathan
Fri Jun 20, 2014 15:49
 
Forum: Minetest Features
Topic: Light
Replies: 8
Views: 2207

Re: Alternative Transportation?

Thanks the "UFO" seems to work best for me :)
by Nathan
Thu Jun 19, 2014 00:17
 
Forum: Minetest Features
Topic: Alternative Transportation?
Replies: 8
Views: 1996

Re: [Mod] Simple Mobs [mobs]

I have gotten the following error:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Irrlicht log: Could not open file of texture: UV_rat.png
17:34:44: ERROR[ServerThread]: LuaEntity name "creatures:sheep" not defined


This error repeatedly shows up, and no sheep or rats will spawn.
by Nathan
Wed Jun 18, 2014 21:37
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 461974

Re: [Mod] Simple Mobs [mobs]

This depends on "Default" and "Fire." Where do I get this "Fire" mod?
by Nathan
Wed Jun 18, 2014 21:26
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 461974

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

Is there a way I can disable specific MOBs?
by Nathan
Wed Jun 18, 2014 21:21
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1554
Views: 1312537

Re: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]

Where can I get the plugins that it depends on?
by Nathan
Wed Jun 18, 2014 21:14
 
Forum: Old Mods
Topic: [Mod] CUTE CUBIC MOBS [v0.1] [ccmobs]
Replies: 14
Views: 12972

Re: Light

Does anybody know of any bright light sources?
by Nathan
Wed Jun 18, 2014 17:13
 
Forum: Minetest Features
Topic: Light
Replies: 8
Views: 2207

Re: Light

See also: https://github.com/minetest/minetest_game/blob/master/mods/farming/init.lua#L408 https://github.com/minetest/minetest_game/blob/master/mods/default/nodes.lua#L613 So... what do I do with these? Also I tried the more-blocks MOD, however it failed by saying that it failed to load and run &q...
by Nathan
Wed Jun 18, 2014 16:50
 
Forum: Minetest Features
Topic: Light
Replies: 8
Views: 2207

Light

I have been interested in farming, and have noticed on the wiki that some plants need a least 13 light to grow certain plants (http://wiki.minetest.net/Farming). So what is 13 Light and how do I know how much light my plants are getting?

P.S. does torch light count?
by Nathan
Wed Jun 18, 2014 15:30
 
Forum: Minetest Features
Topic: Light
Replies: 8
Views: 2207

Re: [Mod] UFOs [ufos]

So, my question here is: Is it possible to change the fuel to something other than obsidian shards? And if so how?
by Nathan
Mon Jun 16, 2014 00:27
 
Forum: Mod Releases
Topic: [Mod] UFOs [ufos]
Replies: 99
Views: 69896

Re: Manual mod apply

Okay, this all makes sense. Although were would be the program directory? I installed MineTest from the Ubuntu market to my Linux (Ubuntu) PC.
by Nathan
Fri Jun 13, 2014 22:33
 
Forum: WIP Mods
Topic: Manual mod apply
Replies: 4
Views: 1184

Wheat Grass

If you harvest grass and get something from it (wheat seed or wheat), then if I plant it again and let it grow big is there a chance I can get more from it?
by Nathan
Fri Jun 13, 2014 21:20
 
Forum: Minetest Features
Topic: Wheat Grass
Replies: 6
Views: 1313

Modstore is blank

I have Linux and I am running minetest 0.4.9. Everytime I go to load the modstore it is just blank. This is kind of annoying becuase I am now unable to apply mods. However the game seems to run perfectly fine otherwise. In the meantime is there a way to install a mod without going through the modsto...
by Nathan
Fri Jun 13, 2014 21:19
 
Forum: Minetest Problems
Topic: Modstore is blank
Replies: 10
Views: 21816

Manual mod apply

Is there anyway I can apply a mod on a linux PC without using an internet connection (assuming I have already downloaded the MOD and have it on my hard drive).
by Nathan
Fri Jun 13, 2014 21:09
 
Forum: WIP Mods
Topic: Manual mod apply
Replies: 4
Views: 1184

Alternative Transportation?

Sorry if I re-ask a question, but I am looking for an alternative to transportations (boats, flying veicals, minecarts, etc.)? I have found on this forum that there are no minecarts, however are there any other way to speed up transportation?
by Nathan
Fri Jun 13, 2014 17:34
 
Forum: Minetest Features
Topic: Alternative Transportation?
Replies: 8
Views: 1996

Apples and Leaves

So I am new to minetest and I have a question regarding Leaves and Apples:
I was wondering if you find a tree and strip it of some/all of it's Apples or leaves will they grow more leaves or apples?
by Nathan
Fri Jun 13, 2014 17:30
 
Forum: Minetest General
Topic: Apples and Leaves
Replies: 2
Views: 704

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