This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
I have to agree with that, and possibly a feature to search by player name, since that information is also known. small things, first impressions... minetest clients serverlist needs overhaul... It needs atleast: Search field for server name, sorting methods for players online/alphabetical... would ...
No need to avoid the forums yet. We shouldn't throw out the baby with the bath water. This little problem doesn't destroy all the good the forums have done. It has exposed an weakness in the forums that, now identified, needs to be fixed, and will be. Do not worry. I highly encourage all of you to j...
If you look closely at ARCHLINUX's profile pic, you can see he's kind of a dick. All services are tested by people like this and ultimately improved. Email was once completely insecure compared to how secure it is now. All services go through this maturation process. The ungrateful, immature, and ig...
No need say you are sorry. We're just all so glad you could come along and warning everyone about iska. iska has committed the following acts, for which people should be warned. 1. Enforced the very simple rules that keep Xanadu from becoming just one more totally griefed server covered with dirt ho...
That settles it. If it's deleted it's deleted. Thanks. Most of what players already have glimpsed from the old map was obtained by using the local map saving function in minetest itself (enable_local_map_saving = true) as well as numerous screenshots taken before reset to remember what was there :) ...
I understand your point of view. I really do. These are two different topics. 1. Why not release the server? and 2. Why indicate that it is possible, except that there are some obstacles, when that is not the reason. On topic 1. I have all but given up. One day things might change. I cannot imagine ...
This is great information. I would have been further along, but working too much cause a repetitive stress injury to my right arm and I had to go cold turkey on computes for a while, and then only with my left hand. I'm back now and updating my pull. This is great Argos! $ ./minetestmapper --color /...
I've logged in and it looks great. I had a similar problem at the beginning. When I used TCP/IP to access psql and valley mapgen. Now I switched to UNIX socket and ran 2 servers, the standard minetest_game, and a server with a bunch of mods, including the ethereal mapgen. For more than a month witho...
Actually I was more interested in your desire to prevent anyone from using the map. It was not about early life lessons about moving on. That is completely aside. You were clear that the only things preventing you from sharing the map with someone was that you could not share the lua code and textur...
Thanks. That is great advise. That is an important lesson, and fortunately they're well versed in it. I would like to get back to the project that I was working on with my friends, great strangers, and my daughter, who is currently heart broken(not only are her builds being kept from her, but someon...
An open letter to Tenplus1, and Sinji, but mostly Tenplus1. I'm writing this to be honest with you Tenplus1, as I would hope you would be with me. Nothing in this letter is meant to be offensive. I am just seeking to understand. I would also like to present a point of view about you and Xanadu, that...
Thanks. This is a huge help. I will load up a machine to match your environment, and correct the flaw. My build environment: debian 8.1 jessie cmake 3.0.2-1 make 4.0-8.1 gcc version 4.9.2 I don't know what else to describe, but the problem is solved by adding the flag in cmake-gui on CMAKE_EXE_LINKE...
About mapping, I'm working on minetestmapper at the moment and hope to have something to submit by next weekend. Next, I would like to do incremental map updates that would use the mtime to update only the parts of the map that have changed since the last mapping. If the load is as little as I expec...
Sorry. I had been away on a business related trip. Please describe the build environment, so I can address the issue. Thanks, and I'm glad you like it. Pardon me, fixed allready by adding -lpq for linker flags in cmake-qt-gui Worked flawless! I allready love this backend =) ctime and mtime that's al...
I agree, however now that Oracle has chased off the MySQL team many people have been hoping their fork will be far better than MySQL. This makes MySQL compatibility more attractive. Oracle currently shows zero interest in fixing the many issues with MySQL that prevent it from being a production read...
I beat you to it. :-P I wrote a PostgreSQL backend a few months ago, but didn't bother to put it in a PR. It automatically sets up the tables and only requires one extra setting ( postgresql_connection_info ). Here it is: https://github.com/ShadowNinja/minetest/tree/PostgreSQL I didn't really think...
I beat you to it. :-P I wrote a PostgreSQL backend a few months ago, but didn't bother to put it in a PR. It automatically sets up the tables and only requires one extra setting ( postgresql_connection_info ). Here it is: https://github.com/ShadowNinja/minetest/tree/PostgreSQL I have reworked my ve...
If nobody else is working on a MariaDB/MySQL backend, I would love to make one. You are right about minetestmapper. That, and rollback, would be the next targets. In that order. I hope that by using last modified column that map updates should be faster, since only the blocks that have changed would...
I actually wrote this last October, but waited to submit until now. I ran the idea past VanessaE when I did. However it's not a race. This is her reply from October 17th 2014. I waited for personal reasons, and to see when UPSERT would be included in distros. I hope clearly hoping for sooner rather ...
These instructions are for a new backend that will hopefully be added to Minetest soon. PostgreSQL Backend The PostgreSQL backend is not for everyone. It requires some experience with PostgreSQL or a willingness to learn. This is not something for the casual user. Status This is an initial release,...
Sorry, no replacements were returned, but they are clearly defined in the recipe. Minetest version 4.1.12 Recipe minetest.register_craft({ type = "fuel", recipe = "farming:bottle_ethanol", burntime = 240, replacements = {{ "farming:bottle_ethanol", "vessels:glass_b...
I'm just modifying he default furnace code to handle stackable replacements. Since the c++ code will ignore replacements, unless there is only 1 item left in the fuel inventory(like a lava bucket), then any replacements for items greater than 1 would need to be handled in the lua code, for now. I pl...
I noticed the look that sets the size for the 3 inventories was in a loop which was overly complex for what needed to be done. Must have been tired not to notice that at first. This is how it looks now. I hope it's a little more clean. local function after_place_node(pos, placer, itemstack, pointed_...
I notices in default/furnace.lua that the abm action for furnaces, that runs once per second, initialize the inventories for the furnace each time. Unless I'm missing something the inventories numbers are not going to change at all once the furnace is created. Am I missing something? I'm going to mo...