This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
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I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
@ Minetestforfun you free to help... ;-) if you like just pm me, that schould be not a big deal to give you the possibility to Change this Topics then by yourself
there is one on Facebook with 362 members in the Moment. i moderate this Group. just to mention most of them are speaking spanin or portugies...sometimes hard as german/english speaking Person to moderate it ;-)
just what ever i try to remove the chest in the game... hiting it with the Hand, using a Axt etc.... nothing happens ... once placed i cant remove it to get it back into the inventory... .. of cause i know to remove the mod ...or use /clearpbjects
@Wayward_One one more thing i noticed when playing with this build. the Screen is really dark, so it's hard to do something during night or under earth. i already use in the mintest.conf smooth_lightinig = true Display_gamma = 1 but still it's really hard to see something in dark surrounding or in t...
Moinzeit (as it said in North-south german)... a few questions to the build: - is not possible to create a game as singleplayer and name it as i like, always only one game in the Folder worlds ...singelplayerworld. so no posible to Play more then one game at the time. - i can put other games (advent...
Thanks for this work, a good game for Minetest, if possible i would like to have a kind of version number to see when something is updated. otherwiese i always have to download and look if there is a new date in the build.... Maybe its possible to add this versionnumer on the first post or add a kin...
@inocudom i am sorry, but in the moment real life dont give me the time to do the changes which are needed. i just did that for my small one, cause he wants to have certain things in minetest. now he is more into blockworld and dont bother me for new stuff .. ;-) anyway here are a lot of good mods w...
just to spread the info: i have 4 more computers at home, it runs on all this computers. only on this one (sharedgraphic) i got that mistake. so everything is okay ;-)
Moinzeit, got always an error's using this enviroment. Using the minetest-0.4.9-9675d9e-win32 build, all mods are loaded as i can see in the log. is there anything i can do ? Irrlicht log: FBO has one or several incomplete image attachments Irrlicht log: FBO error 13:54:21: ERROR[main]: TextureSourc...
i use minetest-0.4.7-54c8bdb-shaders-win32 and always get the error: 10:46:56: ERROR[main]: generate_shader(): failed to generate "liquids_shader", addHighLevelShaderMaterial failed. can still play but the water looks strange. its like looking thru dark glass dosent matter if i play this on my lapt...
i use minetest-0.4.7-54c8bdb-shaders-win32 and always get the error: 10:46:56: ERROR[main]: generate_shader(): failed to generate "liquids_shader", addHighLevelShaderMaterial failed. can still play but the water looks strange. its like looking thru dark glass dosent matter if i play this on my lapto...
@Mossmanikin i will use tomorrow a clean new minetest-0.4.7-a924409-win32 and then add only the newest undergrowth from github, looks like there is something interfearing with the other mods i add. in the moment i only can say that the mistakes occurs when i put the trunk part into the game from the...
Mistake in the trunks part in last build .. i always get the following mistakes, when i remove trunks game is running again. Dateien\Downloads\minetest-0.4.7-a924409-win32\bin\..\games\minetest_game\mods\trunks\init.lua: 12:26:33: ERROR[main]: ...32\bin\..\games\minetest_game\mods\trunks/generating....
one simple question... how can i remove a cart ? due to a bug i get sometimes hiting a cart a copy so over time i already have a lot of carts on the tracks. thx in advance
i thought the next ubuntu version would support arm devices ... so i am not sure if a rooted device (arm) like the most tablets are will run fully with the 12.10 ubuntu version.
thats why i still wait to root my archos 101 XS ...
is there already a ubuntu tablet ? and if....it will work similar to the ios/andriod devices... so there must be a new way to control cause you dont have keyboard and mouse
@markveidemanis in the first post of this thread you already find a example for a panel with explanation, there are lots of more examples in here so i should be easy to create a panel yourself. i guess the probleme is not to create a node box for this purpose (in fact you need one for every posibili...
@irjksomeduc a lot easier ? then tell me what c++ version you use to port that into android. the sdk for anddroid is mostly in java, all c ports i know for android are dont have full c++ suport then tell me if there is already a full port for openAL and irrlicht wich supports all shader and sound th...
@markveidemanis what you exactly want ... or what the purpose of a auto adjust panel ? and whats the "trigger" for the adjustment for top or bottom? normaly you should make to node_boxes, one for top one for bottom. then have a small routine which prove for the trigger and then choose "top" or "bott...
hello i download the mod from http://realbadangel.pl/unified_inventory.zip today (12.10.2012) but when i run the mod i dont see the reffill or trash and what ever i try i cant get things from the inventory (left side) to my inventory (of player) the rest is working fine, at least i can see the recip...
i guess he was just kidding. starting this as a "projekt" for myself. but it isnt that easy .. as mention above there a several big to do's - a android openAl working version - a port for irrlicht to andriod - a rewriten code, cause there is no 100% c++ for andriod availible. - a new gui/interface c...