TumeniNodes wrote:Hey Jordan....., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
Wait, did you just say that your game has a problem with too many nodes? XD
TumeniNodes wrote:Hey Jordan....., after I unchecked it from configure menu, I am now left with an unkown node hand... :P
Got a solution for that yet? :D
D00Med wrote:I like the horse!
There are quite a lot of mob APIs though, it would be nice if they could be merged into one.
jordan4ibanez wrote:Here is the horses update: https://youtu.be/UbWDuEmbrgo
azekill_DIABLO wrote:great. am i able to use meshes from your mod?
jordan4ibanez wrote:New sheep mesh and santa mob: https://youtu.be/b7zj-enUeS8
New fish mob and fishing update: https://youtu.be/bw5tpo_qMik
everamzah wrote:Do you have plans to drop the goblins mod that depends on Mobs Redo?