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Re: Motion not fluid

My project was not well configured, and the game was slow because I didn't put the shaders file. No it's a lot better.

But my move problem is still there, blocking sometimes, it doesn't seems to be a speed problem. I'm playing with a trackpad and not a mouse, I don't know if it can by related.
by RGA
Sat Dec 06, 2014 15:15
 
Forum: Minetest Problems
Topic: Motion not fluid
Replies: 5
Views: 1390

Motion not fluid

I don't know if it's a known problem or a bug, but I have issues to move in MacOS. (I am running minetest from my IDE) The problem is that the player is moving slowly a start, as if some part of the world loading is blocking (but maybe it's not the cause, it's a quick analysis). For instance, if I m...
by RGA
Fri Dec 05, 2014 20:22
 
Forum: Minetest Problems
Topic: Motion not fluid
Replies: 5
Views: 1390

Re: New developer

[quote="afflatus"][quote="RGA"]- Is there a place where we can have ready projects files? for exemple I would like to share the xcode project I made so that it is no more in my fork. Can it be interesting to have something in place so that every new developer could start to work ...
by RGA
Thu Dec 04, 2014 16:06
 
Forum: Minetest Engine
Topic: New developer
Replies: 7
Views: 2433

New developer

Hello everyone, (First I hope this is the good place to ask what I have to) I just started to make a fork of minetest to discover how the code is, and I would like to participate in engine development, so: - I am on macOS and I use xcode to run minetest. I did some minor changes to make it work and ...
by RGA
Thu Dec 04, 2014 10:04
 
Forum: Minetest Engine
Topic: New developer
Replies: 7
Views: 2433

Re: [OS X] Morn76's Mavericks/Yosemite builds

I can launch minetest, but with a new problem as keyboard dont seem to work with me. You need to package MT as an app and start it with open or via the GUI. Running the minetest binary directly from a terminal => no keyboard. Thanks I finally made it to work, I met now 2 new problems : - in xcode I...
by RGA
Wed Dec 03, 2014 20:29
 
Forum: Minetest Builds
Topic: [macOS/OS X] Neoascetic's nightly builds and others
Replies: 281
Views: 194362

Re: [OS X] Morn76's Mavericks/Yosemite builds

For the assertion bug with Xcode, look at this page: https://github.com/minetest/minetest/issues/1687 It has several possible patches. Thanks for the advice but finally it was a code called by the unit tests. So I added a preprocessor constant in xcode to skip them. Now I've added ressources files ...
by RGA
Tue Dec 02, 2014 22:12
 
Forum: Minetest Builds
Topic: [macOS/OS X] Neoascetic's nightly builds and others
Replies: 281
Views: 194362

Re: Morn76's Minetest OS X Mavericks builds

Well at least someone (mostly you) have documented lots of the snags. I'm hoping for an influx of new OSX people now that Minecraft has been sold to Microsoft. Maybe more users would lead to OSX friendliness in the trunk. That is my case now, i'm planning to fork minetest for a project I have, and ...
by RGA
Tue Dec 02, 2014 19:50
 
Forum: Minetest Builds
Topic: [macOS/OS X] Neoascetic's nightly builds and others
Replies: 281
Views: 194362

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