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Re: Gaining our own identity, as a gaming experience.

yes yes, but at the end, I talk about sound loaded by client rather than server, look at the last post
by lansney
Sun Jan 04, 2015 13:17
 
Forum: Minetest General
Topic: Gaining our own identity, as a gaming experience.
Replies: 66
Views: 15210

Re: Gaining our own identity, as a gaming experience.

@rubenwardy some times ago, i opened a topic which partially talk about that here : viewtopic.php?f=5&t=10772&p=165093#p165093

But i didn't got more informations...
by lansney
Sun Jan 04, 2015 12:57
 
Forum: Minetest General
Topic: Gaining our own identity, as a gaming experience.
Replies: 66
Views: 15210

Re: Gaining our own identity, as a gaming experience.

Yes, i'm agreed with you leeminer, Immersion is really important to get players love the game...

It's sad, that the game has too many potential that should be exploited, but I hope in 2015, minetest will become very popular ^^
by lansney
Sun Jan 04, 2015 12:03
 
Forum: Minetest General
Topic: Gaining our own identity, as a gaming experience.
Replies: 66
Views: 15210

Re: Gaining our own identity, as a gaming experience.

Once again , I'm agree with Wuzzy, especially part with client side sound mod and role play things . also a alternative to creeper is really nice too and your model of turtle is pretty great ! Also I'm agree to get the Wuzzy's. Tutorial integrated by default ... Btw it's a great thing to expose your...
by lansney
Thu Jan 01, 2015 22:18
 
Forum: Minetest General
Topic: Gaining our own identity, as a gaming experience.
Replies: 66
Views: 15210

Re: What's Minetest still missing over Minecraft?

little question about Graphics... as I saw, it seems the game use too much cpu and don't use GPU calculation, is that true? I saw earlier some post about this thing and OpenCL ( != OpenGL ).
by lansney
Tue Dec 30, 2014 09:43
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 195401

Re: [ASK] WorldGuard-Like area protect system for server

Thank you for your answer , but I still using the area protect mod by default , and simply protect my whole spawn area and then give players their area ! Thank you again for your help !
by lansney
Mon Dec 29, 2014 10:20
 
Forum: Minetest General
Topic: [ASK] WorldGuard-Like area protect system for server
Replies: 8
Views: 1610

Re: Rename minetest_game

It is easy for newbies to conflate both minetest_game and Minetest (the engine), partly because of the same/similar name. The main problem is, that even by more experienced users and in the documentation, the terms “Minetest” and “minetest_game” are used synonymous. If it would be 100 percent clear...
by lansney
Mon Dec 29, 2014 10:00
 
Forum: Minetest General
Topic: Rename minetest_game
Replies: 37
Views: 7848

Re: Promotion

yea new graphics is really important for the default game, can be awsome and also clean up a little bit the default game for example, remov nyan cat etc...
by lansney
Sat Dec 27, 2014 10:07
 
Forum: Minetest General
Topic: Promotion
Replies: 21
Views: 3556

Re: Minetest 0.4.11

Really nice !!

I will rush to minetest.fr to write a new topic ! :)
by lansney
Fri Dec 26, 2014 17:26
 
Forum: Minetest News
Topic: Minetest 0.4.11
Replies: 67
Views: 27302

Re: Optimizing the networking code

ok, ya Honnstly I didnt se this... but for the others what did you thing about these?
by lansney
Fri Dec 26, 2014 12:51
 
Forum: Minetest Engine
Topic: Optimizing the networking code
Replies: 17
Views: 4187

Re: Optimizing the networking code

i dunno cause i'm not a really Developper, but i just give my opinion when I can, and thus, they arent only raknet it's just one on my list...
by lansney
Thu Dec 25, 2014 19:06
 
Forum: Minetest Engine
Topic: Optimizing the networking code
Replies: 17
Views: 4187

Re: Promotion

I just wanna give +4444 to Jordach especially to point 5) from 8) !!
by lansney
Thu Dec 25, 2014 19:05
 
Forum: Minetest General
Topic: Promotion
Replies: 21
Views: 3556

Re: Optimizing the networking code

when swimming arround the web for C++ lib, I founded some of these interessting, but later I dont know how to integrat these...

http://www.jenkinssoftware.com/index.html
http://pocoproject.org/index.html
http://think-async.com/
http://www.zoidcom.com/

raknet seems a very good oppurtinity IMO...
by lansney
Thu Dec 25, 2014 17:11
 
Forum: Minetest Engine
Topic: Optimizing the networking code
Replies: 17
Views: 4187

Re: Promotion

yes, but at the begining just a subgame vanilla similar or not to minecraft and then when the player is at ease, he can try different subgame if he/she want !
by lansney
Thu Dec 25, 2014 16:59
 
Forum: Minetest General
Topic: Promotion
Replies: 21
Views: 3556

Re: Promotion

Yea , its exactly like i said in some post on The forum ... This game has really good even better potentiality than MC, and I try to explain this to all of my friends who play MC ... 4aiman has true... We just need a well structurated minetest"vanilla"_game which make sense for players , a...
by lansney
Thu Dec 25, 2014 10:13
 
Forum: Minetest General
Topic: Promotion
Replies: 21
Views: 3556

Re: Wishes for Minetest 0.4.11 (or 0.5)

Yea i saw your list and I'm pretty agree with 99 % of things ...
A and I remember when and where I post something about this :https://forum.minetest.net/viewtopic.php?f=3&t=9172&sid=ccf7fbd7cfc8e3ed757c3bcfcbe91e6b&start=375
by lansney
Tue Dec 23, 2014 22:25
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 82580

Re: Wishes for Minetest 0.4.11 (or 0.5)

+1111 to hybrid dog! it's exacttly what i said in one post before, the game really need to be better structurated to be really much more playable !
by lansney
Tue Dec 23, 2014 20:13
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 82580

Re: [Game]/[World] Tutorial [1.6.0]

very interessting !! i wish this can be added in the future version !! :)
by lansney
Mon Dec 22, 2014 18:10
 
Forum: Subgame Releases
Topic: [Game]/[World] Tutorial [1.8.2]/[2.2.0]
Replies: 195
Views: 115033

Re: Minetest Wallpapers

My header image article for minetest.fr which can also be used as a wallpaper ...
Image
by lansney
Mon Dec 22, 2014 15:44
 
Forum: Minetest General
Topic: Minetest Wallpapers
Replies: 52
Views: 21619

Re: Wishes for Minetest 0.4.11 (or 0.5)

ho nice thank you, yep it could do this I think, can't wait to have this pull request accepted !

( Off topic qustion, but, just why there are so pull request which are didn't accepted to be merged ? 'cause lot of them are really cool and can boost minetest a lot ! )
by lansney
Sat Dec 20, 2014 14:58
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 82580

Re: Introduction

Hello arcturian_vagadond and welcome to Minetest!

I'm as new as you so it's pretty normal that I give you welcome message ^^
by lansney
Sat Dec 20, 2014 14:56
 
Forum: Minetest General
Topic: Introduction
Replies: 11
Views: 3799

Re: Wishes for Minetest 0.4.11 (or 0.5)

But , I'm little confused ... I'm sorry...

If I just want to load sound only client sided which is download from server like any other mod file , BUT only loaded client side , ( I wanted to use this with ambient sound mod for eg.)
by lansney
Sat Dec 20, 2014 10:51
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 82580

Re: Wishes for Minetest 0.4.11 (or 0.5)

Ok , then how to tell server to download file only into the resource pack folder ? Because , the goal here is that the client wouldn't need to manually put file into resource pack ...
by lansney
Sat Dec 20, 2014 10:37
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 82580

Re: Wishes for Minetest 0.4.11 (or 0.5)

I don't know if this relativity exist but, a client side lua API , to give advantage of a bunch of mod to do only specific calculation on client side only ( think about immersive sound mod for exemple....)
by lansney
Thu Dec 18, 2014 21:53
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 82580

Re: Ambient music ( MainMenu , Ingame etc...)

Or simply possibility to dissable music via option :) Seriously why people loved minecraft ? It was particularly because of the beautiful song ! ( of course after , you can remove the music from being played by a simple option configuration) After , if you think this thing should be done as a mod li...
by lansney
Thu Dec 18, 2014 21:46
 
Forum: Minetest Features
Topic: Ambient music ( MainMenu , Ingame etc...)
Replies: 9
Views: 2090

Re: Ambient music ( MainMenu , Ingame etc...)

Yay that Is the idea to make the default game more alive , sound ambient is almost 30 % of a game
by lansney
Wed Dec 17, 2014 20:25
 
Forum: Minetest Features
Topic: Ambient music ( MainMenu , Ingame etc...)
Replies: 9
Views: 2090

Re: Ambient music ( MainMenu , Ingame etc...)

No no you dont understand .... The idea is to have this by default , such as a song which represent minetest spririt if you want...
by lansney
Wed Dec 17, 2014 19:24
 
Forum: Minetest Features
Topic: Ambient music ( MainMenu , Ingame etc...)
Replies: 9
Views: 2090

Re: [ASK] WorldGuard-Like area protect system for server

Firstly thank everybody to trying helping me :D I never knew that you can own the whole map at once , it's a good thing , but I thinked about this , and I will prefer give interact privilege only to member's rank , in that fact , members can build everywhere except in others area and public place li...
by lansney
Wed Dec 17, 2014 13:16
 
Forum: Minetest General
Topic: [ASK] WorldGuard-Like area protect system for server
Replies: 8
Views: 1610

Ambient music ( MainMenu , Ingame etc...)

Hello everybody , I think adding ambient background music could be very cool to immersion of the game and more epic ness ! I found a lot of cool song , but lot of these were copyrighted ... However I found a website with royalty free music , which have very good song In my opinion to be used in the ...
by lansney
Wed Dec 17, 2014 13:11
 
Forum: Minetest Features
Topic: Ambient music ( MainMenu , Ingame etc...)
Replies: 9
Views: 2090

[ASK] WorldGuard-Like area protect system for server

Hello all Minetest Community ! I don't have any time, so I will try to explain my problem as quickly as possible and as clearly as possible too... I just started a server, and i'm looking for a simple mod that can protect area just like WorldGuard for Minecraft does, It mean, simply select 2 pos, gi...
by lansney
Sun Dec 14, 2014 20:09
 
Forum: Minetest General
Topic: [ASK] WorldGuard-Like area protect system for server
Replies: 8
Views: 1610
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