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I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
I am very much loving the new version! I've spent a fair amount of time wandering around it! I will get a translated version and the tools out soon, life has been busy since I've been working on moving to a new house :)
I get issues with terrain generating wrongly and overwriting things as well. I'm not using any mods with the map. I am using the 64-bit build, could it be that? Alternatively, could there be hardware issues causing different random numbers to come out of the generator or noise function, I wonder. Th...
In future versions of the map will be a labyrinth under this tower too. :) Sounds like a lot of fun! I discovered a few hallways and a train station deep down, I am guessing that is the start? The next version will come in a few months. At the moment, I'am very slow at building on the map... But it...
I fell in love with this map, and the wonderful creations it contained, but I don't really know a lot of German. I wanted to be able to read all the signs posted around this map, so I decided to translate them. I wrote a program to extract the text from every sign to a file. I ran that through Googl...
Wow, this map is a blast to explore! I stumbled upon the terrifying / beautiful tower that goes really high into the air, and really far underground! (I'm guessing that's the devil's tower :p ) Also, I am on 4.11-dev, and the terrain generator was overtaking a lot of things (the tennis courts, the r...
New release, links are in the original post. Chests now open and have contents, as well as proper minecraft dimensions (which are different from minetest dimensions). Most items are still unconverted, but they are at least populating. Panes and bars now populate properly. Several new block types wer...
I added /allongotostart, /alloffgotostart, and /allgotostart. Tested them a bit, and they seem to work just fine. To teleport offline characters, I just keep a list of players that do NOT need teleported (the online players), and reference it / teleport as needed when players join the server.
Just browsed the pull, looks good to me. I'm not always the cleanest coder, so I very much appreciate the help! I'll merge it when I get to my dev machine. Also thanks for getting the initialized field out of the position table. I'm having my Minecraft -> Minetest converter parse the serialized lua ...
There are already some spawn mods but it's a simple thing to start with - Well done :) I hope my pull request is welcome, I rewrote some parts of the codes. Thanks, I'm still learning the ropes. I have coding experience, but Lua is a new language to me, and so is the Minetest API! Pull requests are...
This is a simple mod to add a server-wide start location. When a new player enters, or when a player dies they respawn at the start location. Furthermore, there are commands to teleport all online and/or offline players to the start location. Code License: GPLv2 No textures. Mod dependencies: none F...
Original Minecraft version: http://oldshoes.tumblr.com/ I converted the famous Minecraft map Broville v10 to the Minetest world format. It's a gigantic city with full interiors and lots of things to see. The conversion is far from complete but the map is totally playable in the state it is in. There...
Hi Vanessa, I love Dreambuilder, I use it with my friends on my creative mode server, we all love it! I was wondering though, why is the creative mod empty? In particular the ability to quickly delete blocks is nice, so I usually drop in in place to have that. Is there another way to remove blocks I...