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Re: [Mod] X-Decor [git] [xdecor]

jp, Continuing to use this mod for the nice functionality and basic decor it adds without the bloat of other decor mods. There are however, some conflicts when using in conjunction with moreblocks, as both mods use some of the same recipes. We have figured out a workaround, by adding a simple little...
by deezl
Sun Feb 14, 2016 04:32
 
Forum: Mod Releases
Topic: [Mod] X-Decor [git] [xdecor]
Replies: 266
Views: 87883

Re: [Mod] X-Decor [git] [xdecor]

Overall, I find this mod adds some nice things to the game, and the textures definitely fit nicely with the default appearance. I had to come here to find how to use certain of the features, and look through the code a bit, but that's ok. One of such features was how to use the cauldron properly, an...
by deezl
Sun Jan 03, 2016 17:54
 
Forum: Mod Releases
Topic: [Mod] X-Decor [git] [xdecor]
Replies: 266
Views: 87883

Re: capital letters bug[caps]

I have seen a couple people now claim that minetest is causing them to type in all caps...I want to to know what exact version they are using, and where did they get it? Starting to suspect a hacked version possibly.
by deezl
Sat Oct 31, 2015 12:24
 
Forum: Minetest Problems
Topic: capital letters bug[caps]
Replies: 8
Views: 1755

Re: [Mod] Beware the Dark [bewarethedark] (WIP)

I believe 3d-armor provides healing with a good set of armor, perhaps used in conjunction with something like that will allow you to eventually be a full night walker?
by deezl
Mon Jul 20, 2015 22:59
 
Forum: Mod Releases
Topic: [Mod] Beware the Dark [bewarethedark]
Replies: 57
Views: 16178

Re: Post your modding questions here

I would like to make it possible for both to exist peacefully. How about an abm running on the protector nodes that automaticly sets up areas for the areas mod and make the protector node disappear afterwards? At least for those places where there's no conflict? Sokomine, not a bad idea. I was tryi...
by deezl
Sat Jun 27, 2015 03:48
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 974274

Re: Post your modding questions here

Running two different protection mods isnt recommended at all and re-writing one to suit the other will only slow things down having to check for protection on both fronts... Use one or the other or if you want a happy inbetween try Protection Redo which allows you to modify the protected area arou...
by deezl
Sat Jun 27, 2015 03:44
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 974274

Areas versus Protector

I am wondering if someone could help me figure out how to reconcile these two mods: https://github.com/Calinou/carbone/blob/master/mods/protector/init.lua and https://github.com/ShadowNinja/areas The issue is that one does not seem aware of the other, though both use the same minetest.is_protected f...
by deezl
Fri Jun 26, 2015 15:14
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 974274

Re: DTAmedia server (OFFLINE)

just to let you know, the deezl on this server is a fake. I have logged in with my alt, "soul_miner" in hopes of catching the imposter to question him/her but it appears I have missed them. It appears this player has used my name to gain some privs, "jail" and "teleport"...
by deezl
Wed Jun 17, 2015 11:57
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 17434

Re: Mylandscaping[1.0]

I can't wait to try this out, I have been hoping somone would make something like this! I would have if I had the coding skills, so thanks a million for the hard work!
by deezl
Mon May 11, 2015 03:31
 
Forum: Mod Releases
Topic: [Mod] Mylandscaping [1.1]
Replies: 52
Views: 12936

Re: Post your Buildings(screenshots)

Some screenshots of an underground "Dwarf Cave" project I am working on in a private server. You may see some nodes here you don't recognize, they are part of a custom mod exclusive to the server. Also, the texturepack is VanessaE's HDX256 Tunnel leading to the "sacred tree" http...
by deezl
Sun Mar 01, 2015 19:20
 
Forum: Minetest General
Topic: Post your Buildings(screenshots)
Replies: 119
Views: 129327

Re: lord of the test expansion

Oussamarer, I too am interested in expanding LOTT, as a sort of adventure game. Is there somewhere to download the code you are working on for this? Unless this is still in the idea phase that is. Either way, some neat ideas here.
by deezl
Fri Jan 23, 2015 11:57
 
Forum: WIP Mods
Topic: Lott expansion 1 ( lott_elemental )
Replies: 6
Views: 1465

BlueLobster Free4All [git]

Introducing BlueLobster Free4All , formerly known as BigPappa’s Carbone Server. This is the third server in the BlueLobster family. It is Free4All, PVP is enabled, but there are a few rules players will be expected to abide by, clearly posted in the Spawn building. Upon reading the rules, if the pla...
by deezl
Thu Jan 22, 2015 01:06
 
Forum: Minetest Servers
Topic: BlueLobster Free4All [git]
Replies: 13
Views: 5223

BlueLobster Pro!

Introducing BlueLobster Pro! created by CWz, and is part of the BlueLobster Family of servers, this server is geared toward experienced players . If you are new to Minetest, this server is likely not for you. There are other servers geared toward beginners. There are many interesting places to visit...
by deezl
Wed Jan 21, 2015 13:28
 
Forum: Minetest Servers
Topic: BlueLobster Pro!
Replies: 2
Views: 1446

Bluelobster Creative [git]

Introducing BlueLobster Creative , formerly known as MT-Deezl , the oldest server in the BlueLobster family. It is not exclusively a creative server, creative priv must be requested . There is a mechanism in place for players to grant themselves interact upon reading the rules. BlueLobster Creative ...
by deezl
Sun Jan 18, 2015 18:28
 
Forum: Minetest Servers
Topic: Bluelobster Creative [git]
Replies: 2
Views: 1228

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