Search found 158 matches

Return to advanced search

Re: [mod] Pokétest [alpha]

DS-minetest wrote:
mbb wrote:I was looking for sounds

Youtube can't be good used as sound source since you don't know the exact licenses (at least I don't) use this instead: http://www.freesound.org/

THX but in Thiele page Arend pokemonsoumds
by mbb
Sat Apr 01, 2017 18:06
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod] Pokétest [alpha]

When I was looking for sounds i found this : https://youtu.be/YmqgTNhZqng
have fun:D
by mbb
Sat Apr 01, 2017 12:24
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod] Pokétest [alpha][!!NEED HELP!!!]

[!!NEED HELP!!!] can somebody help me with the katching? Make a ball entity and make it (and the pokemons) collide with entities. Then check on_step of the ball if the velocity is {x=0,y=0,z=0}, if so, get objects inside radius and you'll get the pokemon. Save the pokemon stats and co. in item meta...
by mbb
Fri Mar 31, 2017 04:55
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod] Pokétest [alpha][!!NEED HELP!!!]

[!!NEED HELP!!!]
can somebody help me with the katching?
by mbb
Thu Mar 30, 2017 17:29
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod] Pokétest [alpha]

LNJ wrote:@MBB When did you started watching Pokemon?

hmm ,I think 1 ear ago I startet to watch it.
by mbb
Thu Mar 30, 2017 17:28
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9

I am making a 3D pokemon mod
by mbb
Thu Mar 30, 2017 17:26
 
Forum: WIP Mods
Topic: |Mod/WIP|Simple Pokemon Mod[Pokenodes]v1.9.9
Replies: 42
Views: 24600

Re: [mod]pokétest[pree alpha]

NEW POKEMON!
by mbb
Thu Mar 30, 2017 14:18
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod]pokétest[pree alpha]

_
by mbb
Thu Mar 30, 2017 14:01
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod]pokétest[pree alpha]

Andrey01 wrote:Mbb, you kind of like to develop trains or already tired?:)

No im not Tired xD
by mbb
Wed Mar 29, 2017 18:51
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod]pokétest[comming soon]

yey know the coding
by mbb
Wed Mar 29, 2017 15:41
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod]pokétest[comming soon]

DS-minetest wrote:This mod could be good.
Do you already have a ball model? If no, don't make it too round.
Will you be able to give items to pokemons?
Suggestion: Give it another name to avoid copyright issues.

i made a model with the nodebox editor
by mbb
Wed Mar 29, 2017 14:44
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod]pokétest[comming soon]

D00Med wrote:Yes, but not the textures(they wouldn't be too hard to remap).
And the textures have lighting similar to the image in the 1st post.

can you give it to me?
by mbb
Wed Mar 29, 2017 12:03
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: [mod]pokétest[comming soon]

D00Med wrote:I have models of a similar style for Treecko, Torchic, Mudkip, and Pikachu(even though you already have that).
Would you be interested in using them? They don't use small textures.

are them in the voxely minetest style?
by mbb
Wed Mar 29, 2017 06:16
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

[mod] Pokétest [alpha]

POKÉ TEST My pokémon mod is comming soon. It will add pokemon with the creatures mob engine. Depends on: creatures, default pokémon which are in the alpha: https://forum.minetest.net/download/file.php?mode=view&id=9722&sid=3e2878ebffc1587798c8c1a5f684dadb https://forum.minetest.net/download...
by mbb
Tue Mar 28, 2017 16:56
 
Forum: WIP Mods
Topic: [mod] Pokétest [alpha]
Replies: 26
Views: 15786

Re: (Poll) [modpack] Prehistoric Life [0.3.2] [prehistoric_l

where i can download this modpack the dropboxlink doesnt works
by mbb
Sun Mar 26, 2017 16:31
 
Forum: WIP Mods
Topic: (Poll) [modpack] Prehistoric Life [0.3.2] [prehistoric_life]
Replies: 58
Views: 13761

Re: [modpack] Jurassic Park [1.0.0] [jurassic_test] (poll)

Christian9 wrote:Its a old modification of a car model I made about a year ago, I'm working on a new one right now though

cool mod but only the crouser works i think
by mbb
Sun Mar 26, 2017 16:23
 
Forum: WIP Mods
Topic: [modpack] Jurassic Park [1.0.0] [jurassic_test]
Replies: 21
Views: 4566

Re: [mod] Pokemon Mob [CANCELLED]

DS-minetest wrote:Cute!

thx now i make the animations
by mbb
Sat Mar 25, 2017 21:40
 
Forum: WIP Mods
Topic: [mod] Pokemon Mob [CANCELLED]
Replies: 19
Views: 4720

Re: Re:

mbb wrote:why cancelled

here is my first picachu:
Image
by mbb
Sat Mar 25, 2017 18:21
 
Forum: WIP Mods
Topic: [mod] Pokemon Mob [CANCELLED]
Replies: 19
Views: 4720

Re: Re:

why cancelled
by mbb
Sat Mar 25, 2017 18:19
 
Forum: WIP Mods
Topic: [mod] Pokemon Mob [CANCELLED]
Replies: 19
Views: 4720

Re:

Traxie21 wrote:kk.

i can make moddels for you
by mbb
Sat Mar 25, 2017 17:07
 
Forum: WIP Mods
Topic: [mod] Pokemon Mob [CANCELLED]
Replies: 19
Views: 4720

Re: [Mod] Advanced Trains [advtrains] [1.7.1]

ABJ wrote:Maglev! :)

yeei maglev
by mbb
Sat Mar 25, 2017 11:07
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [1.7.2]
Replies: 527
Views: 119848

Re: [Mod] Advanced Trains [advtrains] [1.7.1]

https://forum.minetest.net/download/file.php?mode=view&id=7683 This mod adds good-looking, realistic trains to minetest. It introduces rails that make turns of only 30 degrees instead of 90. The trains can be highly automated. Until now are supported: - tracks and switches, based on angles of 3...
by mbb
Sat Mar 25, 2017 10:25
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [1.7.2]
Replies: 527
Views: 119848

Re: Post your modding questions here

thx for your help now i need other one
how i can generate a 1 block deep ozean per mod?
by mbb
Sat Mar 25, 2017 09:17
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 627999

Re: Post your modding questions here

how i can generate some decorations like bushes?
my mapgen.lua dosesn´t works
here is my mod
Forestos_plants.zip
(5.75 KiB) Downloaded 394 times
by mbb
Fri Mar 24, 2017 14:32
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 627999

Re: [MAP] Karsthafen Subway

Hupfi1 wrote:Hello everybody,
a new version with Orwells mod will be released soon.
I had to rebuild all stations, so it took a long time

The new map will be released in approximately 2-3 weeks

cool map
by mbb
Thu Mar 23, 2017 17:45
 
Forum: Minetest Maps
Topic: [MAP] Karsthafen Subway
Replies: 12
Views: 5760

Re: [Mod] Advanced Trains [advtrains] [1.7.1]

just a small question: when will the next realice be?
by mbb
Thu Mar 23, 2017 15:12
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [1.7.2]
Replies: 527
Views: 119848

Re: [Mod] Advanced Trains [advtrains] [1.7.1]

hi orwell, very very nice mod! It is possible to make wagons like the shared chests? And it is possible to make an "all drop button"? mfg user All drop? I don't know what you mean. The box wagon has a large inventory, as well as the wood wagon and the tank wagon. I and user (and fireglow)...
by mbb
Sun Mar 19, 2017 09:05
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [1.7.2]
Replies: 527
Views: 119848

Re: [Mod] Advanced Trains [advtrains] [1.7.1]

Hey, a user just used the PC Naming Tool and the server crashed: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback item_OnPlace(): /srv/minetest/world/worldmods/protector/init.lua:282: bad argument #1 to 'get_player_by_name' (string expected, got nil) ...
by mbb
Sun Mar 19, 2017 08:57
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [1.7.2]
Replies: 527
Views: 119848

Re: [Mod] Advanced Trains [advtrains] [1.7.1]

advtrains_wagon_box.png Security leak fix: atlatc privilege was useless, could be bypassed Server owners, please update immediately. i made a new texture for the box wagon (with doors) https://forum.minetest.net/download/file.php?mode=view&id=9602&sid=48d2575825f27d22f54f2112eb54fe84 downlo...
by mbb
Sat Mar 18, 2017 10:12
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [1.7.2]
Replies: 527
Views: 119848

Re: [Mod] Advanced Trains [advtrains] [1.7]

Andrey, wenn du deutsch kannst schreib mir mal ne PM. Ich werde demnächst mbb's Stromleitungsmasten einbauen und greife dabei auch auf deine cabels.lua zurück (ich gehe davon aus dass du da nichts dagegen hast). Dann kannst du die bei dir rausnehmen und deine zusätzlichen Züge als separates Modpack...
by mbb
Tue Mar 14, 2017 17:50
 
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [1.7.2]
Replies: 527
Views: 119848
Next

Return to advanced search

cron