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Re: MineTest in Appstore?

It's not official and it's illegal, as the source code is not published. LGPL Code cannot be used on Google play or iOS appstores. "Mac OS X and iOS even fundamentally rely on GPL/LGPL software (e.g. gcc and many more), so Apple is enjoying the freedom yet it is denying its users the same free...
by HeadClot
Wed Jun 03, 2015 18:09
 
Forum: Minetest General
Topic: MineTest in Appstore?
Replies: 9
Views: 1763

Re: Voxelands inspiration...

So I have a question will the character creator be made open source? I have some plans if this does go open source :D Eh, wat? Voxelands is open source, that's where the character creator is from. http://voxelands.com/ Ah sorry - Really new to the community so I am still getting my bearings. Edit: ...
by HeadClot
Sun Jan 25, 2015 03:36
 
Forum: Minetest Features
Topic: Voxelands inspiration...
Replies: 24
Views: 5492

Re: Voxelands inspiration...

So I have a question will the character creator be made open source?

I have some plans if this does go open source :D
by HeadClot
Sun Jan 25, 2015 00:47
 
Forum: Minetest Features
Topic: Voxelands inspiration...
Replies: 24
Views: 5492

Re: DirectX 12 Support and HoloLens Support

So I completely forgot about this but there is another product similar to Microsoft Hololens called CastAR. It might be a good alternative if we cannot get our hands on hololens any time soon. :) They have already had a very successful Kickstarter . You can currently pre-order the device at their we...
by HeadClot
Fri Jan 23, 2015 08:07
 
Forum: Minetest Features
Topic: DirectX 12 Support and HoloLens Support
Replies: 3
Views: 1290

DirectX 12 Support and HoloLens Support

Hey everyone, You may have heard about Microsoft's plans for augmented reality glasses called hololens . That said are there plans for Windows 10 Support as Hololens will only run on Windows 10 and DX12. More details here Does anyone want to see this integrated into minetest? I would be willing to h...
by HeadClot
Thu Jan 22, 2015 02:06
 
Forum: Minetest Features
Topic: DirectX 12 Support and HoloLens Support
Replies: 3
Views: 1290

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