This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
*GravityWorks -Gravity Field - 0 G (momentum preserved, semi-transparent, does NOT suffocate) -Gravity Field - Directional (semi-transparent, does NOT suffocate, maybe a config menu to set the speed of the field?) -Solid forcefield (semi-transparent, does NOT suffocate) -Slowfield (semi-transparent,...
How about this: http://en.wikipedia.org/wiki/Gemasolar_Thermosolar_Plant - Thermosolar Plant: Water in a bucket heated in a furnace produces salt (only way to do so, unless "salt ore" is to be introduced). 4 salt buckets produces a salt block (how to keep buckets? Maybe like mushroom soup bowls.). S...
Ummmm... it's already been suggested and most ppl ignored it. I've been trying to push for it for a while now. There is already a mod manager, although relatively abandoned. Version numbers are the only hitch at the moment: Someone needs to make a patch for minetest version listing. I've suggested w...
There needs to be a way to retrieve the correct minetest version, particularly for uses in external scripts and programs (In this case, a mod manager for minetest). I think a "minetest --version" option would be enough. For that matter, how would you go about getting a mod's version as well? Standar...
It would be cool to see a lot more biomes, and enemies that scale in strength depending on how deep you are. (So -20,000 would be extremely dangerous, etc etc.) Goblins, Orcs, Cave Trolls, Baal Rogs depending on your depth. Careful: The last 2 can dig through anything to get you! I think minetest l...
Is there a way to get the version number of the minetest you're using? I don't think there is directly, based on discussions I've seen. So far, I know the following for sure: 1) There is no "minetest --version" option. 2) The version is listed in "debug.txt" for minetest, as "VER=0.2.20110618_0_dev"...
neko259 wrote:If anybody wishes to start implementing my example and can host mods with direct links and the repository itself, I can writing the manager.
Now this is just getting crazy, why cant I make them as a single mod? Meteors and dinosaurs on an alien world ... no complaints here. I might be able to supply some of the textures/images needed ... I could supply all of them, but that might take a while with the limited time I have on my hands, bu...
Well, I have a ton of ideas just lying around, just they're mostly pretty extreme, in terms of ideas. In terms of complexity, not really, or so I think. And usefulness is usually minimal or none ... just interest, and ways to spice up the game. I'll only present a few at a time to not overwhelm and ...
Since this whole game is getting very major and serious, especially modding, wouldn't it be a good idea to have its own repository ... I mean hosted more than on a personal repository. GitHub like minetest itself, sourceforge, etc. Take your pick, but if this game is to become big, there must be a g...
I feel this would make the game too easy (I mean the game is easy now, but once more mobs and actual punishment for death are added to the core game). But it would be good as a mod. Well, you would have to make a bed every night when traveling anyway, so it would be nice not to waste resources ever...
Well, it would be nice to have pre-built structures stored in your inventory ... you could build a city in a few minutes, if you somehow have the materials. Although, I think you're going more for "rental apartment", if I'm not mistaken ... in that case, why bother moving out? However, "House in a b...
Since some stuff I wanted to suggest is already mentioned here, I'll just add-on to it. First of all, copying minecraft is not an issue. You have to understand that these things are basic concepts, not innovative ideas. For instance, writing in a forum ... you're copying off the original idea that s...
That's called a repository :) More or less, yes, but it doesn't seem there's any way to manage versions, and I'd really like a query of whether to install each of the missing dependencies or not. Some mods already have "older" versions that are incompatible. When listing the mods available (which i...