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Re: [Mod] Ridges, rivers and paths mapgen [0.7.2] [riverdev]

I had to set PSCA = 1; otherwise I was consistently spawning underground. I still occasionally spawn underground on some seeds. After a few attempts I found a seed that worked and I liked and I don't seem to have any issues. Thanks!
by highbomber
Thu Apr 16, 2015 04:12
 
Forum: Mod Releases
Topic: [Mod] Ridges, rivers and paths mapgen [0.7.3] [riverdev]
Replies: 45
Views: 15113

Re: [Mod] Ridges, rivers and paths mapgen [0.7.2] [riverdev]

It works great!

Would it be possible to have an option to set a single spawning point? I like the idea of spreading out the spawns for new players, but I'd like a way to reduce the area or just have a single spawn for some servers.

This is a great map generator. Thanks a lot!
by highbomber
Tue Apr 14, 2015 01:03
 
Forum: Mod Releases
Topic: [Mod] Ridges, rivers and paths mapgen [0.7.3] [riverdev]
Replies: 45
Views: 15113

Re: [Mod] Ridges, rivers and paths mapgen [0.7.0] [riverdev]

Greetings. I am spawning inside blocks again on 0.4.10.
by highbomber
Thu Mar 05, 2015 02:44
 
Forum: Mod Releases
Topic: [Mod] Ridges, rivers and paths mapgen [0.7.3] [riverdev]
Replies: 45
Views: 15113

Re: [Mod] Mobs Redo [1.01] [mobs]

This is great! How would I go about getting these mobs to spawn in the riverdev map generator?
viewtopic.php?f=11&t=9210
by highbomber
Sun Mar 01, 2015 19:42
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 341472

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